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Chimecho #358: Chimecho
Pokémon
#360: Wynaut Wynaut
359MS
Absol
Disaster Pokémon
#359
359
Type
Dark
Unknown
Abilities
Forewarn or Super Luck
Hidden Abilities
Justified
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg group
Field
Hatch time
6630 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
103.6 lbs. 47.0 kg
0 lbs. 0 kg
Base experience yield
163
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
35

Absol is a Dark-type Pokemon. It evolves into Mega Absol at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It sharply senses even subtle changes in the sky and the land to predict natural disasters. It is a long-lived Pokémon that has a life-span of 100 years.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Misty Cavern 1 (Cave),
Fossil
Rare MAP781 (Land),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 130
121 - 200 238 - 394
Defense: 60
58 - 123 112 - 240
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 60
58 - 123 112 - 240
Speed: 75
72 - 139 139 - 273
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos ½×
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spirit Cutter Ghost Physical 60 100% 10
1 Sharpshoot Dark Physical 40 100% 20
1 Throat Chop Dark Physical 80 100% 15
1 Crunch Dark Physical 80 100% 15
1 Dark Resolve Dark Special 120 95% 5
1 Taunt Dark Status 0 100% 20
1 Quick Attack Normal Physical 40 100% 30
1 Feint Normal Physical 50 100% 10
1 Leer Normal Status 0 100% 30
4 Detect Fighting Status 0 0% 5
9 Future Sight Psychic Special 100 100% 10
12 Pursuit Dark Physical 40 100% 20
15 Taunt Dark Status 0 100% 20
17 Razor Wind Wind Special 80 100% 10
20 Dark Cutter Dark Special 55 95% 25
22 Double Team Normal Status 0 0% 15
25 Forecast Psychic Special 35 80% 5
28 Slash Normal Physical 70 100% 20
30 Air Slash Flying Special 75 95% 20
33 Swords Dance Normal Status 0 0% 30
36 Psycho Cut Psychic Physical 70 100% 20
38 Eclipse Dark Status 0 0% 15
40 Night Slash Dark Physical 70 100% 15
43 Fairy Claw Fairy Physical 70 100% 15
46 Perish Song Sound Status 0 0% 5
52 Sucker Punch Dark Physical 80 95% 10
54 Play Rough Fairy Physical 90 90% 10
57 Tuning Fork Steel Special 60 100% 15
60 Me First Normal Status 0 0% 20
70 Wish Normal Status 0 0% 10
75 Megahorn Bug Physical 120 85% 10
80 Devastate Dark Physical 120 80% 5
85 Dark Gather Dark Status 0 0% 5
95 Close Combat Fighting Physical 120 100% 5
97 Disaster Blade Dark Physical 70 100% 15
100 Omega Eclipse Dark Special 150 85% 5
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an evolution of Absol
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Corner Dark Physical 55 0% 20
Vendetta Dark Physical 65 100% 20
Assurance Dark Physical 55 100% 10
Baton Pass Normal Status 0 0% 40
Curse Ghost Status 0 0% 10
Double-Edge Normal Physical 120 100% 15
Faint Attack Dark Physical 60 0% 20
Hex Ghost Special 60 100% 10
Magic Coat Magic Status 0 0% 15
Mean Look Fear Status 0 0% 15
Me First Normal Status 0 0% 20
Megahorn Bug Physical 120 85% 10
Perish Song Sound Status 0 0% 5
Punishment Dark Physical 1 100% 5
Sucker Punch Dark Physical 80 95% 10
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an evolution of Absol
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Absol

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Extinguish Water Special 70 100% 10
Will-O-Wisp Fire Status 0 75% 15
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Knock Off Dark Physical 65 100% 20
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Foul Play Dark Physical 95 100% 15
Meteor Rain Cosmic Special 90 90% 10
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Ethereal Claws Light Physical 70 100% 10
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Breaking Swipe Dragon Physical 60 100% 10
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Absol
  • Italic indicates a move that gets STAB only when used by an evolution of Absol
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 359 359b GenderM 359s 359sb


GenderM 359 1 File:359b 1.png GenderM 359s 1 359sb 1


Trivia[]

Origin[]

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