Pokemon Wack Wiki
Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Boomer #2888: Boomer
Pokémon
#2890: Boom B1 Boom B1
2889MS
AirRaid
Robopon Pokémon
#2889
2889
Type
Tech Flying
Unknown
Ability
Speed Boost
Hidden Abilities
Bulletproof
Gender ratio
Genderless
Catch rate
70 (9.2%)
Breeding
Egg group
Mineral
Hatch time
6630 steps
Height
11'5" 3.5 m
0'0" 0 m
Weight
1137.6 lbs. 516.0 kg
0 lbs. 0 kg
Base experience yield
182
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

AirRaid is a Tech/Flying dual type Pokemon. It evolves from Boomer starting at level 24. It evolves into Boom B1 starting at level 47.

Pokédex entry

Pokédex entry
Created to perform aggressive tactical strikes.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 100
94 - 167 184 - 328
Defense: 75
72 - 139 139 - 273
Sp.Atk: 88
83 - 154 162 - 302
Sp.Def: 65
63 - 128 121 - 251
Speed: 120
112 - 189 220 - 372
Total: 523   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Nosedive Flying Physical 60 100% 20
1 Jet Dive Flying Physical 40 100% 30
1 Engine Charge Tech Physical 40 100% 30
1 Fury Attack Bone Physical 15 90% 20
1 Wing Attack Flying Physical 60 100% 35
4 Quick Attack Normal Physical 40 100% 30
7 Guns Blazing Tech Physical 55 95% 25
9 Aerial Ace Flying Physical 60 0% 20
12 Screech Sound Status 0 90% 40
13 Magnet Bomb Steel Physical 60 0% 20
15 Glide Flying Physical 50 100% 15
18 Oil Up Greasy Status 0 0% 25
21 Steel Wing Steel Physical 70 95% 25
24 Eject Tech Physical 60 90% 10
25 Machine Gun Tech Physical 20 90% 10
27 Lock-On Normal Status 0 0% 5
30 Fly Flying Physical 95 95% 15
33 Dogfight Flying Physical 80 95% 20
35 Micro Missiles Tech Physical 25 90% 10
39 Tailwind Flying Status 0 0% 30
45 HeatSeek Missile Tech Physical 80 0% 20
52 Mega Missile Tech Physical 130 100% 15
60 Reckless Dive Flying Physical 100 95% 10
80 Crash Landing Flying Physical 1 100% 10
85 Velocity Dive Flying Physical 1 100% 10
100 Aerial Race Flying Physical 100 0% 10
  • Bold indicates a move that gets STAB when used by AirRaid
  • Italic indicates a move that gets STAB only when used by an evolution of AirRaid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Round Normal Special 60 100% 15
Razor Wind Wind Special 80 100% 10
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Bullet Seed Grass Physical 25 100% 30
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Pay Day Normal Physical 60 100% 20
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Shock Wave Electric Special 60 0% 20
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Whirldive Wind Special 80 95% 25
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Steel Wing Steel Physical 70 95% 25
Techno Ray Tech Special 120 80% 5
Iron Tail Steel Physical 100 80% 15
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by AirRaid
  • Italic indicates a move that gets STAB only when used by an evolution of AirRaid
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2889 2889b GenderM File:2889s.png File:2889sb.png




Trivia[]

Origin[]

Advertisement