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This page was last updated to the Final Version.

Earth Unown #2914: Earth Unown
Pokémon
#2916: Water Unown Water Unown
File:2915MS.gif
Air Unown
Elemental Pokémon
#2915
2915
Type
Wind
Unknown
Ability
Levitate
Hidden Abilities
Filter
Gender ratio
Genderless
Catch rate
10 (1.3%)
Breeding
Egg group
Undiscovered
Hatch time
16666 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
11 lbs. 5.0 kg
0 lbs. 0 kg
Base experience yield
300
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
70

Air Unown is a Wind-type Pokemon.


Pokédex entry

Pokédex entry
A mythical Unown that seems to be the physical manifestation of one of the alchemical four elements, air. It holds tremendous power and has complete mastery over it's element and controls the many tornadoes and hurricanes that have appeared over the years.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 100
94 - 167 184 - 328
Defense: 100
94 - 167 184 - 328
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 100
94 - 167 184 - 328
Speed: 100
94 - 167 184 - 328
Total: 600   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Breeze Wind Special 40 100% 35
6 Whirlwind Wind Status 0 100% 20
10 Razor Wind Wind Special 80 100% 10
15 Gale Force Wind Special 1 100% 20
19 Jetstream Wind Physical 40 100% 30
20 Sonic Wind Wind Special 40 100% 30
22 Air Stamp Wind Physical 60 100% 20
23 Air Bubble Wind Special 65 100% 20
24 Clearing Wind Wind Special 60 95% 10
24 Wind Spin Wind Physical 60 90% 10
25 Gale Wind Special 65 100% 20
26 Westerlies Wind Special 80 100% 10
27 Trade Wind Wind Special 55 85% 10
29 Thieving Wind Wind Special 60 100% 10
30 Cyclone Punch Wind Physical 75 100% 15
31 Wind Blade Wind Physical 70 100% 15
33 Ancient Wind Wind Status 0 90% 5
35 Hydrogen Gun Wind Special 25 90% 20
36 Wind Cover Wind Status 0 0% 10
37 Gale Charge Wind Physical 70 85% 5
40 TORNADOCRASH Wind Physical 85 100% 20
43 Wind Spear Wind Physical 80 95% 15
44 Wind Wave Wind Special 75 95% 10
45 Thermal Wind Special 80 95% 15
46 Night Wind Wind Special 95 95% 10
47 Whirldive Wind Special 80 95% 25
49 Cloud Guard Wind Status 0 0% 5
50 Cyclone Wind Special 120 85% 5
51 Cloud Gust Wind Special 95 95% 10
52 Cloud Crash Wind Physical 100 100% 10
53 Eyewall Wind Status 0 95% 5
55 Cold Wind Wind Special 70 100% 10
56 Foehn Winds Wind Physical 120 95% 15
57 Wind Ride Wind Physical 100 85% 5
59 Air-Raid Wind Physical 80 0% 5
60 Tempest Wind Status 0 0% 10
65 Macroburst Wind Special 120 80% 5
70 Typhoon Wind Special 140 90% 5
75 Air Pressure Wind Status 0 100% 10
85 Tornado Wind Special 120 100% 10
  • Bold indicates a move that gets STAB when used by Air Unown
  • Italic indicates a move that gets STAB only when used by an evolution of Air Unown
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Air Unown
  • Italic indicates a move that gets STAB only when used by an evolution of Air Unown
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2915 2915b GenderM 2915s 2915sb




Trivia[]

Origin[]

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