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Alolan Graveler #1230: Alolan Graveler
Pokémon
#1232: Alolan Raichu Alolan Raichu
1231MS
Alolan Golem
Megaton Pokémon
#1231
1231
Type
Rock Electric
Unknown
Abilities
Magnet Pull or Sturdy
Hidden Abilities
Sand Veil
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
661.4 lbs. 300.0 kg
0 lbs. 0 kg
Base experience yield
218
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Alolan Golem is a Rock/Electric dual type Pokemon. It evolves from Alolan Graveler starting at level 39.

Pokédex entry

Pokédex entry
It is said to live in volcanic craters on mountain peaks. Once a year, it sheds its hide and grows larger. The shed hide crumbles and returns to the soil.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Everstone
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 120
112 - 189 220 - 372
Defense: 130
121 - 200 238 - 394
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 65
63 - 128 121 - 251
Speed: 45
45 - 106 85 - 207
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ¼×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ¼×
Paper
Rubber
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Gauss Gun Steel Special 100 0% 10
1 Boulder Bash Rock Physical 90 100% 20
1 Recover Normal Status 0 0% 10
1 Wire Trap Electric Status 0 0% 5
1 Slingshot Rock Physical 40 90% 15
1 Amber Wave Rock Special 80 90% 15
1 Electric Terrain Electric Status 0 0% 10
1 Thunder Javelin Electric Special 50 90% 10
1 Magnet Bomb Steel Physical 60 0% 20
1 Solidify Rock Status 0 0% 5
1 Rock Throw Rock Physical 50 95% 15
1 Defense Curl Normal Status 0 0% 40
1 Bunker Crash Steel Physical 60 95% 10
1 Brace Normal Status 0 0% 10
4 Charge Electric Status 0 0% 20
8 Rock Polish Rock Status 0 0% 20
11 Rollout Rock Physical 30 90% 20
12 Spark Electric Physical 65 100% 20
15 Magnitude Ground Physical 1 100% 30
17 Cave-in Rock Physical 60 90% 10
18 Steamroller Bug Physical 65 100% 20
22 Rock Blast Rock Physical 25 90% 10
22 ThunderPunch Electric Physical 75 100% 15
25 Magnet Rise Electric Status 0 0% 10
27 Smack Down Rock Physical 50 100% 15
31 Selfdestruct Normal Physical 200 100% 5
36 Bulldoze Ground Physical 60 100% 20
36 Steamroller Bug Physical 65 100% 20
38 Hammer Arm Fighting Physical 100 90% 10
40 Discharge Electric Special 80 100% 15
42 Stealth Rock Rock Status 0 0% 20
45 Piston Punch Tech Physical 75 100% 15
47 Earthquake Ground Physical 100 100% 10
53 Explosion Normal Physical 250 100% 5
55 Wild Charge Electric Physical 100 100% 15
58 Double-Edge Normal Physical 120 100% 15
64 Stone Edge Rock Physical 100 80% 5
69 Heavy Slam Steel Physical 1 100% 10
75 Rail Launch Electric Physical 100 90% 10
100 Shell Smash Normal Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Alolan Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Golem
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Power Gem Rock Special 80 100% 20
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Lava Splash Magma Special 90 100% 15
Incinerate Fire Special 60 100% 15
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Power-Up Punch Fighting Physical 40 100% 20
Protect Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Sandstorm Rock Status 0 0% 10
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Gyro Ball Steel Physical 1 100% 5
Sand Dune Ground Physical 60 100% 10
ThunderPunch Electric Physical 75 100% 15
Fire Blast Fire Special 120 85% 5
Rock Polish Rock Status 0 0% 20
Brutal Swing Dark Physical 60 100% 25
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Electric Terrain Electric Status 0 0% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Alolan Golem
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Golem
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1231 1231b GenderM 1231s 1231sb




Trivia[]

Where the fuck do i find you?

Origin[]

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