Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Mega Crystal Steelix #1935: Mega Crystal Steelix
Pokémon
#1937: Alolan Mr. Mime Alolan Mr. Mime
File:1936MS.gif
Alolan Mime Jr.
Mime Pokémon
#1936
1936
Type
Psychic Dark
Unknown
Abilities
Soundproof or Filter
Hidden Abilities
Technician
Gender ratio
50% / 50%
Catch rate
145 (19%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
28.7 lbs. 13.0 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Alolan Mime Jr. is a Psychic/Dark dual type Pokemon. It evolves into Alolan Mr. Mime if it knows Mimic.

Pokédex entry

Pokédex entry
It habitually mimics foes. Once mimicked, the foe cannot take its eyes off this Pokémon.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Leppa Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 20
80 - 127 150 - 244
Attack: 25
27 - 84 49 - 163
Defense: 45
45 - 106 85 - 207
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 90
85 - 156 166 - 306
Speed: 60
58 - 123 112 - 240
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre ½×
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Faint Attack Dark Physical 60 0% 20
1 Tickle Normal Status 0 100% 20
1 Barrier Psychic Status 0 0% 30
1 Confusion Psychic Special 50 100% 25
4 Copycat Normal Status 0 0% 20
5 Taunt Dark Status 0 100% 20
8 Meditate Psychic Status 0 0% 40
11 DoubleSlap Normal Physical 15 90% 10
15 Mimic Normal Status 0 0% 10
16 Chase Beam Dark Special 40 100% 20
17 Psychic Terrain Psychic Status 0 0% 10
18 Encore Normal Status 0 100% 5
20 Cower Behind Dark Status 0 0% 15
22 Light Screen Light Status 0 0% 30
22 Reflect Psychic Status 0 0% 20
25 Psybeam Psychic Special 65 100% 20
29 Substitute Normal Status 0 0% 10
32 Recycle Normal Status 0 0% 40
36 Trick Magic Status 0 100% 10
39 Psychic Psychic Special 90 100% 10
43 Role Play Psychic Status 0 0% 10
46 Baton Pass Normal Status 0 0% 40
50 Safeguard Normal Status 0 0% 25
  • Bold indicates a move that gets STAB when used by Alolan Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Mime Jr.
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Charm Fairy Status 0 100% 20
Confuse Ray Ghost Status 0 100% 10
Fake Out Normal Physical 40 100% 10
Future Sight Psychic Special 100 100% 10
Healing Wish Psychic Status 0 0% 10
Hypnosis Psychic Status 0 60% 20
Icy Wind Ice Special 55 95% 15
Magic Room Magic Status 0 0% 10
Mimic Normal Status 0 0% 10
Nasty Plot Dark Status 0 0% 20
Power Split Psychic Status 0 0% 10
Teeter Dance Normal Status 0 100% 20
Trick Magic Status 0 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Alolan Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Mime Jr.
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Alolan Mime Jr.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Alolan Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Mime Jr.
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1936 1936b GenderM 1936s 1936sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement