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Alolan Mantine #1446: Alolan Mantine
Pokémon
#1448: Alolan Gloom Alolan Gloom
File:1447MS.gif
Alolan Oddish
Weed Pokémon
#1447
1447
Type
Grass Fairy
Unknown
Ability
Chlorophyll
Hidden Abilities
Run Away
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Grass
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
11.9 lbs. 5.4 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Alolan Oddish is a Grass/Fairy dual type Pokemon. It evolves into Alolan Gloom starting at level 21.

Pokédex entry

Pokédex entry
This Pokémon grows by absorbing moonlight. During the daytime, it buries itself in the ground, leaving only its leaves exposed to avoid detection by its enemies.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 50
49 - 112 94 - 218
Defense: 55
54 - 117 103 - 229
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 65
63 - 128 121 - 251
Speed: 30
31 - 90 58 - 174
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Absorb Grass Special 40 100% 25
1 Sweet Scent Grass Status 0 100% 20
5 Green Thumb Grass Status 0 0% 15
9 Disarming Voice Fairy Special 60 0% 15
13 PoisonPowder Poison Status 0 75% 35
15 Stun Spore Grass Status 0 75% 30
17 Sleep Powder Grass Status 0 75% 15
21 Mega Drain Grass Special 60 100% 15
25 Lucky Chant Normal Status 0 0% 30
27 Poof! Fairy Status 0 0% 15
29 Natural Gift Normal Physical 1 100% 15
33 Moonlight Fairy Status 0 0% 5
37 Giga Drain Grass Special 80 100% 10
41 Petal Dance Grass Special 120 100% 10
  • Bold indicates a move that gets STAB when used by Alolan Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Oddish
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
After You Normal Status 0 0% 15
Charm Fairy Status 0 100% 20
Flail Normal Physical 1 100% 15
Ingrain Grass Status 0 0% 20
Nature Power Normal Status 0 0% 20
Razor Leaf Grass Physical 55 95% 25
Secret Power Normal Physical 70 100% 20
Synthesis Grass Status 0 0% 5
Teeter Dance Normal Status 0 100% 20
Tickle Normal Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Alolan Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Oddish
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Alolan Oddish

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Alolan Oddish
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Oddish
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1447 1447b GenderM 1447s 1447sb




Trivia[]

Origin[]

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