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Clone Blastoise #1610: Clone Blastoise
Pokémon
#1612: Alolan Duosion Alolan Duosion
File:1611MS.gif
Alolan Solosis
Cell Pokémon
#1611
1611
Type
Water Ghost
Unknown
Abilities
Overcoat or Magic Guard
Hidden Abilities
Regenerator
Gender ratio
50% / 50%
Catch rate
200 (26.1%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
2.2 lbs. 1.0 kg
0 lbs. 0 kg
Base experience yield
58
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
70

Alolan Solosis is a Water/Ghost dual type Pokemon. It evolves into Alolan Duosion starting at level 32.

Pokédex entry

Pokédex entry
Because their bodies are enveloped in a special liquid, they can survive in any environment.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 30
31 - 90 58 - 174
Defense: 40
40 - 101 76 - 196
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 50
49 - 112 94 - 218
Speed: 20
22 - 79 40 - 152
Total: 290   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Night Shade Ghost Special 1 100% 15
3 Reflect Psychic Status 0 0% 20
7 Water Pulse Water Special 60 100% 20
10 Snatch Dark Status 0 0% 10
14 Hidden Power Normal Special 1 100% 15
16 Light Screen Light Status 0 0% 30
19 Curse Ghost Status 0 0% 10
24 Recover Normal Status 0 0% 10
25 Shadow Ball Ghost Special 80 100% 15
28 Endeavor Normal Physical 1 100% 5
31 Future Sight Psychic Special 100 100% 10
33 Pain Split Normal Status 0 0% 20
37 Lazy Mist Water Special 80 100% 20
40 Skill Swap Psychic Status 0 0% 10
46 Aqua Ring Water Status 0 0% 20
48 Ecto Blast Ghost Special 100 75% 10
55 Hydro Pump Water Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Alolan Solosis
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Solosis
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Armor Poison Status 0 0% 40
Astonish Ghost Physical 30 100% 15
Confuse Ray Ghost Status 0 100% 10
Imprison Psychic Status 0 0% 10
Night Shade Ghost Special 1 100% 15
Secret Power Normal Physical 70 100% 20
Trick Magic Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Alolan Solosis
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Solosis
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Alolan Solosis

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Midnight Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Alolan Solosis
  • Italic indicates a move that gets STAB only when used by an evolution of Alolan Solosis
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1611 1611b GenderM 1611s 1611sb




Trivia[]

Origin[]

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