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This page was last updated to the Final Version.

Tailmon #2957: Tailmon
Pokémon
#2959: Holydramon Holydramon
2958MS
Angewomon
Digimon Pokémon
#2958
2958
Type
Divine Flying
Unknown
Abilities
Magic Guard or Serene Grace
Hidden Abilities
Regenerator
Gender ratio
100% female
Catch rate
60 (7.8%)
Breeding
Egg group
Humanlike
Hatch time
10455 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
58.4 lbs. 26.5 kg
0 lbs. 0 kg
Base experience yield
207
Leveling rate
Medium Slow
EV yield
Total: 3
1
HP
0
Atk
0
Def
1
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
35

Angewomon is a Divine/Flying dual type Pokemon. It evolves from Tailmon with high friendship. It evolves into Ophanimon during the day, while holding a(n) Mist Stone. It evolves into Holydramon at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
Digimon digital monsters ahfubasgbgiadjbgsk

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Sharp Beak
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 87
147 - 194 284 - 378
Attack: 70
67 - 134 130 - 262
Defense: 70
67 - 134 130 - 262
Sp.Atk: 97
91 - 163 179 - 322
Sp.Def: 110
103 - 178 202 - 350
Speed: 90
85 - 156 166 - 306
Total: 524   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper ¼×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie ½×
Nuclear ½×
Virus
Cyber ½×
Glass
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Air Slash Flying Special 75 95% 20
1 Tail Whip Normal Status 0 100% 30
1 Tackle Normal Physical 50 100% 35
1 Play Nice Normal Status 0 0% 20
4 Sweet Kiss Normal Status 0 80% 10
7 Charm Fairy Status 0 100% 20
10 Captivate Heart Status 0 100% 20
12 Holy Water Divine Status 0 0% 15
15 Quick Attack Normal Physical 40 100% 30
18 Divine Spark Divine Special 40 100% 25
19 DoubleSlap Normal Physical 15 90% 10
21 Calming Pulse Heart Special 55 100% 10
25 Mega Kick Normal Physical 120 75% 5
27 Elven Arrow Fairy Special 70 100% 15
30 Divine Arrows Divine Special 20 90% 8
33 Virgins Grace Divine Status 0 0% 10
34 Sing Sound Status 0 55% 15
36 Thunderbolt Electric Special 95 100% 15
38 Fly Flying Physical 95 95% 15
40 Life Surge Fairy Status 0 0% 5
43 Jump Kick Fighting Physical 100 95% 10
47 Holy Kick Divine Physical 120 75% 5
50 Angel Wings Divine Physical 120 95% 10
53 Hurricane Flying Special 120 70% 10
57 Tailwind Flying Status 0 0% 30
64 Angel Rush Divine Physical 130 95% 3
69 Angel Burst Divine Special 160 95% 4
  • Bold indicates a move that gets STAB when used by Angewomon
  • Italic indicates a move that gets STAB only when used by an evolution of Angewomon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Sky Drop Flying Physical 60 100% 10
Psyshock Psychic Special 80 100% 10
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Ethereal Claws Light Physical 70 100% 10
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Whirldive Wind Special 80 95% 25
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Steel Wing Steel Physical 70 95% 25
Dazzling Gleam Fairy Special 80 100% 10
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Angewomon
  • Italic indicates a move that gets STAB only when used by an evolution of Angewomon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2958 2958b GenderM File:2958s.png File:2958sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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