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Glassbol #2144: Glassbol
Pokémon
#2146: Terraol Terraol
File:2145MS.gif
Aquariuol
Aquarium Pokémon
#2145
2145
Type
Glass Water
Unknown
Ability
Clear Body
Hidden Abilities
Weak Armor
Gender ratio
50% / 50%
Catch rate
98 (12.8%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
7'6" 2.3 m
0'0" 0 m
Weight
4.6 lbs. 2.1 kg
0 lbs. 0 kg
Base experience yield
176
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Aquariuol is a Glass/Water dual type Pokemon. It evolves from Glassbol while exposed to a(n) Water Stone.

Pokédex entry

Pokédex entry
Its like an aquarium, will you put water or grass in it which one.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 84
144 - 191 278 - 372
Attack: 75
72 - 139 139 - 273
Defense: 82
78 - 147 152 - 289
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 135
126 - 205 247 - 405
Speed: 55
54 - 117 103 - 229
Total: 531   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Defense Curl Normal Status 0 0% 40
3 Bubble Water Special 20 100% 30
5 Glass Ball Glass Physical 30 90% 20
7 BubbleBeam Water Special 65 100% 20
10 Swift Normal Special 60 0% 20
13 Rollout Rock Physical 30 90% 20
17 Water Pulse Water Special 60 100% 20
20 Whirlglass Glass Special 60 90% 10
23 Glass Defense Glass Status 0 0% 20
25 Whirlpool Water Special 45 95% 15
27 Soak Water Status 0 0% 20
30 High Tide Water Status 0 0% 5
33 Glass Sparkle Glass Special 75 100% 15
39 Wring Out Normal Special 1 100% 5
44 Hydro Pump Water Special 120 80% 5
47 Marshy Terrain Ground Status 0 0% 10
50 Shatter Body Glass Status 0 0% 15
58 Glass Cannon Glass Special 110 80% 5
68 Overflow Water Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Aquariuol
  • Italic indicates a move that gets STAB only when used by an evolution of Aquariuol
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Surf Water Special 95 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
  • Bold indicates a move that gets STAB when used by Aquariuol
  • Italic indicates a move that gets STAB only when used by an evolution of Aquariuol
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2145 2145b GenderM File:2145s.png File:2145sb.png




Trivia[]

Origin[]

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