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This page was last updated to the Final Version.

Growlithe #058: Growlithe
Pokémon
#060: Poliwag Poliwag
Arcanine
Legendary Pokémon
#059
Type
Fire
Unknown
Abilities
Intimidate or Flash Fire
Hidden Abilities
Justified
Gender ratio
75% / 25%
Catch rate
55 (7.2%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
6'2" 1.9 m
0'0" 0 m
Weight
341.7 lbs. 155.0 kg
0 lbs. 0 kg
Base experience yield
194
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Arcanine is a Fire-type Pokemon. It evolves from Growlithe while exposed to a(n) Fire Stone. It evolves into Mega Arcanine during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
This fleet-footed Pokémon is said to run over 6,200 GAZILLION lightyears in ten seconds. Faster than indian elephant.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Rawst Berry
Uncommon Rawst Berry
Rare Rawst Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 110
103 - 178 202 - 350
Defense: 80
76 - 145 148 - 284
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 80
76 - 145 148 - 284
Speed: 95
90 - 161 175 - 317
Total: 555   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Psychic Fangs Psychic Physical 85 100% 15
1 Primal Noise Sound Special 75 95% 10
1 Burn Up Fire Special 140 100% 5
1 Thunder Fang Electric Physical 65 95% 15
1 Bite Dark Physical 60 100% 25
1 Roar Sound Status 0 100% 20
1 Fire Fang Fire Physical 65 95% 15
1 Odor Sleuth Normal Status 0 0% 40
15 Dragon Rage Dragon Special 1 100% 10
25 Scary Face Fear Status 0 100% 10
30 Hyper Voice Normal Special 90 100% 10
34 ExtremeSpeed Normal Physical 80 100% 5
40 Crunch Dark Physical 80 100% 15
47 Morning Sun Light Status 0 0% 5
55 Outrage Dragon Physical 120 100% 15
67 Flare Blitz Fire Physical 120 100% 15
73 Torch Pass Fire Special 70 100% 20
85 Dragon Dance Dragon Status 0 0% 20
90 Sacred Fire Fire Physical 100 95% 5
100 Combust Fire Special 40 100% 25
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Hyper Beam Normal Special 150 90% 5
Double Team Normal Status 0 0% 15
Will-O-Wisp Fire Status 0 75% 15
Dig Ground Physical 100 100% 10
Lava Splash Magma Special 90 100% 15
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Ethereal Ray Divine Special 70 90% 10
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Dragon Pulse Dragon Special 90 100% 10
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Ethereal Claws Light Physical 70 100% 10
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Outrage Dragon Physical 120 100% 15
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Demonic Claws Chaos Physical 35 90% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Arcanine
  • Italic indicates a move that gets STAB only when used by an evolution of Arcanine
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny


File:059b 1.png File:059s 1.png File:059sb 1.png


Trivia[]

Origin[]

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