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Baron of Hell #4584: Baron of Hell
Pokémon
#4586: Pain Elemental Pain Elemental
File:4585MS.gif
Archvile
Demon Pokémon
#4585
4585
Type
Chaos Zombie
Unknown
Ability
Pride
Hidden Abilities
Friend Guard
Gender ratio
75% / 25%
Catch rate
45 (5.9%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
82.7 lbs. 37.5 kg
0 lbs. 0 kg
Base experience yield
310
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
1
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Archvile is a Chaos/Zombie dual type Pokemon.


Pokédex entry

Pokédex entry
KINO

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Doot (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 70
67 - 134 130 - 262
Defense: 80
76 - 145 148 - 284
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 96
90 - 162 177 - 320
Speed: 100
94 - 167 184 - 328
Total: 536   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ember Fire Special 40 100% 25
1 Leer Normal Status 0 100% 30
1 Chaotic Spark Chaos Special 10 100% 20
6 Scary Face Fear Status 0 100% 10
14 Screech Sound Status 0 90% 40
18 Summon Minions Magic Special 25 90% 10
24 Necromancy Ghost Special 1 100% 10
28 Flame Burst Fire Special 70 100% 15
33 Summon Undead Zombie Special 25 90% 10
37 Summon Spirits Ghost Special 25 90% 10
42 Inferno Fire Special 100 50% 5
46 Reality Rift Chaos Special 25 85% 6
50 Nasty Plot Dark Status 0 0% 20
53 Dark Pulse Dark Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Archvile
  • Italic indicates a move that gets STAB only when used by an evolution of Archvile
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Archvile
  • Italic indicates a move that gets STAB only when used by an evolution of Archvile
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4585 4585b GenderM File:4585s.png File:4585sb.png




Trivia[]

Origin[]

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