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This page was last updated to the Final Version.

Starphire #1782: Starphire
Pokémon
#1784: Apollolar Apollolar
File:1783MS.gif
Artania
God Pokémon
#1783
Type
Divine Dark
Unknown
Ability
Competitive
Hidden Abilities
Moody
Gender ratio
100% female
Catch rate
70 (9.2%)
Breeding
Egg groups
Fairy and Humanlike
Hatch time
5355 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
37 lbs. 16.8 kg
0 lbs. 0 kg
Base experience yield
160
Leveling rate
Medium Fast
EV yield
Total: 2
1
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Artania is a Divine/Dark dual type Pokemon. It evolves from Rogodo if female, and is leveled up in area number 403. It evolves from Rogodo if female, and is leveled up in area number 406. It evolves from Rogodo if female, and is leveled up in area number 409. It evolves from Rogodo if female, and is leveled up in area number 410. It evolves from Rogodo if female, and is leveled up in area number 411. It evolves from Rogodo if female, and is leveled up in area number 412.

Pokédex entry

Pokédex entry
They use to be worshipped as gods in the stars. Diana, goddess of the moon and the hunt.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Babiri Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 65
63 - 128 121 - 251
Defense: 93
88 - 159 171 - 313
Sp.Atk: 115
108 - 183 211 - 361
Sp.Def: 74
71 - 138 137 - 271
Speed: 98
92 - 165 180 - 324
Total: 535   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground ½×
Rock ½×
Bug
Ghost ¼×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ¼×
Fairy
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ¼×
Tech ½×
Magic ¼×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Divine Spark Divine Special 40 100% 25
1 Good Luck Normal Status 0 0% 20
1 Imprison Psychic Status 0 0% 10
10 Bad Moon Dark Special 55 100% 10
18 Magic Arrows Magic Special 15 90% 20
21 Pray Divine Status 0 0% 7
25 Ethereal Ray Divine Special 70 90% 10
28 Light Arrow Light Special 90 90% 10
30 Cosmic Power Cosmic Status 0 0% 20
33 Meteor Shower Cosmic Special 25 90% 20
38 Aegis Divine Status 0 0% 10
43 Cosmic Boost Cosmic Special 90 95% 5
47 Dark Pulse Dark Special 80 100% 15
50 Moonlight Fairy Status 0 0% 5
55 Heaven Light Divine Special 120 80% 5
60 Invoke Deity Divine Status 0 0% 5
65 Moonbow Cosmic Special 95 95% 15
75 Moonstone Ray Rock Special 75 95% 10
80 Moonblast Fairy Special 95 100% 15
85 Moonbow Cosmic Special 95 95% 15
90 Meteor Mash Steel Physical 100 85% 10
93 Night Daze Dark Special 85 95% 10
  • Bold indicates a move that gets STAB when used by Artania
  • Italic indicates a move that gets STAB only when used by an evolution of Artania
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Midnight Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Artania
  • Italic indicates a move that gets STAB only when used by an evolution of Artania
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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