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Eldone #980: Eldone
Pokémon
#982: Reactiox Reactiox
File:981MS.gif
Attot
Atom Pokémon
#981
981
Type
Electric Nuclear
Unknown
Abilities
Irradiated or Flare Boost
Hidden Abilities
Analytic
Gender ratio
Genderless
Catch rate
186 (24.3%)
Breeding
Egg group
Mineral
Hatch time
5355 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
132.3 lbs. 60.0 kg
0 lbs. 0 kg
Base experience yield
163
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
70

Attot is a Electric/Nuclear dual type Pokemon. It evolves into Reactiox while exposed to a(n) Thunderstone.

Pokédex entry

Pokédex entry
Boom.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Magnet
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Power Plant (Cave), Nuclear Forest 2 (Cave), Power Plant BF3 (Cave),
Uncommon
Fossil
Rare Temple of the Modern Age (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 50
49 - 112 94 - 218
Defense: 81
77 - 146 150 - 287
Sp.Atk: 96
90 - 162 177 - 320
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 427   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ¼×
Virus ½×
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Laser Tech Special 50 100% 35
3 Supersonic Sound Status 0 55% 20
6 ThunderShock Electric Special 40 100% 30
10 SonicBoom Normal Special 1 90% 20
15 Thunder Wave Electric Status 0 100% 20
18 Waste Spray Nuclear Special 60 100% 15
22 Pain Split Normal Status 0 0% 20
27 Charge Beam Electric Special 60 90% 10
33 Energy Ball Grass Special 80 100% 10
37 Nuclear Pulse Nuclear Special 80 100% 15
40 Nadir Mutation Nuclear Status 0 0% 10
45 Atom Split Nuclear Special 100 100% 10
47 Magnet Rise Electric Status 0 0% 10
51 Apex Mutation Nuclear Status 0 0% 10
56 Lightning Electric Special 80 100% 15
62 Gamma Ray Nuclear Special 150 90% 5
67 Lock-On Normal Status 0 0% 5
70 Atom Bomb Nuclear Special 125 95% 10
75 Zap Cannon Electric Special 120 50% 5
80 Overdrive Electric Status 0 0% 20
90 Wire Trap Electric Status 0 0% 5
95 Reactor Nuclear Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Attot
  • Italic indicates a move that gets STAB only when used by an evolution of Attot
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Psychic Psychic Special 90 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Fester Zombie Physical 70 95% 10
Will-O-Wisp Fire Status 0 75% 15
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Sludge Wave Poison Special 95 100% 10
Psyshock Psychic Special 80 100% 10
Incinerate Fire Special 60 100% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Gastro Acid Poison Status 0 100% 10
Earth Power Ground Special 90 100% 10
Light Ball Light Special 80 100% 15
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Fly Flying Physical 95 95% 15
After You Normal Status 0 0% 15
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Gyro Ball Steel Physical 1 100% 5
Wild Charge Electric Physical 100 100% 15
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Gunk Shot Poison Physical 120 70% 5
Electric Terrain Electric Status 0 0% 10
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Magic Coat Magic Status 0 0% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Gravity Cosmic Status 0 0% 5
Techno Ray Tech Special 120 80% 5
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Net Surf Cyber Physical 90 100% 10
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Attot
  • Italic indicates a move that gets STAB only when used by an evolution of Attot
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 981 981b GenderM 981s 981sb




Trivia[]

Where the fuck do i find you?

Origin[]

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