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This page was last updated to the Final Version.

Excadrill #530: Excadrill
Pokémon
#532: Timburr Timburr
531MS
Audino
Hearing Pokémon
#531
531
Type
Normal Fairy
Unknown
Abilities
Healer or Regenerator
Hidden Abilities
Klutz
Gender ratio
100% female
Catch rate
255 (33.3%)
Breeding
Egg group
Fairy
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
68.3 lbs. 31.0 kg
0 lbs. 0 kg
Base experience yield
134
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Pink
Base friendship
70

Audino is a Normal/Fairy dual type Pokemon. It evolves from Baidy with high friendship. It evolves into Melodyno while exposed to a(n) Shiny Stone. It evolves into Audinette during the day, while holding a(n) Mist Stone. It evolves into Audinette at night, if holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
Its auditory sense is astounding. It has a radar-like ability to understand its surrounding through slight sounds.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Oran Berry
Uncommon Sitrus Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common The Dungeon (Cave),
Uncommon Misty Cavern 1 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 70
67 - 134 130 - 262
Defense: 111
104 - 179 204 - 353
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 111
104 - 179 204 - 353
Speed: 50
49 - 112 94 - 218
Total: 517   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic ¼×
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Simplify Normal Status 0 0% 10
1 Throat Chop Dark Physical 80 100% 15
1 Pixie Dust Fairy Status 0 0% 10
1 Belly Drum Normal Status 0 0% 10
1 Draining Kiss Fairy Special 60 100% 10
1 Lazy Day Normal Status 0 85% 10
1 Peekaboo Fairy Special 40 100% 20
1 Metronome Normal Status 0 0% 20
1 Pound Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
1 Helping Hand Normal Status 0 0% 20
1 Refresh Normal Status 0 0% 20
4 DoubleSlap Normal Physical 15 90% 10
7 Attract Heart Status 0 100% 15
10 Secret Power Normal Physical 70 100% 20
13 Glomp Fairy Physical 60 100% 20
16 Entrainment Normal Status 0 100% 15
19 Poof! Fairy Status 0 0% 15
23 Whimsical Whip Fairy Physical 50 100% 10
25 Heal Pulse Psychic Status 0 0% 10
26 Heart Bomb Heart Special 1 100% 20
27 Plain Terrain Normal Status 0 0% 10
29 Simple Beam Normal Status 0 100% 15
31 Elf Shot Fairy Physical 75 95% 15
35 Heal Bell Normal Status 0 0% 5
37 Body Slam Normal Physical 85 100% 15
40 Moonblast Fairy Special 95 100% 15
44 Softboiled Normal Status 0 0% 10
47 Double-Edge Normal Physical 120 100% 15
50 Last Resort Normal Physical 140 100% 5
55 Life Surge Fairy Status 0 0% 5
65 Healing Circle Magic Status 0 0% 5
75 Censored by Fandom Heart Physical 80 90% 5
85 Essence Drain Fairy Special 90 90% 10
90 Pacify Divine Status 0 90% 10
100 Life Surge Fairy Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by an evolution of Audino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Discombubbles Psychic Status 0 0% 10
Pixie Wave Fairy Special 1 100% 10
Amnesia Psychic Status 0 0% 20
Bestow Normal Status 0 0% 15
Encore Normal Status 0 100% 5
Heal Bell Normal Status 0 0% 5
Healing Wish Psychic Status 0 0% 10
Lucky Chant Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
Sweet Kiss Normal Status 0 80% 10
Wish Normal Status 0 0% 10
Yawn Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by an evolution of Audino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Audino

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Psyshock Psychic Special 80 100% 10
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Misty Terrain Fairy Status 0 0% 10
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Wild Charge Electric Physical 100 100% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Dazzling Gleam Fairy Special 80 100% 10
Iron Tail Steel Physical 100 80% 15
Drain Punch Fighting Physical 75 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Audino
  • Italic indicates a move that gets STAB only when used by an evolution of Audino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 531 531b GenderM 531s 531sb


GenderM 531 1 531b 1 GenderM 531s 1 531sb 1


Trivia[]

Origin[]

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