Raises your team's defenses for 6 turns. Only works in Hail.
Effect
this move has the following additional effects:
For 5 rounds (including the current round), the power of all special and physical attacks (that are not critical hits) against any Pokémon on the user's side is halved (in single battles) or reduced by 1/3 (in double battles). Fails if the user's side is already being affected by this effect. Can only be used successfully during Hail.
Pokémon that learn Aurora Veil
Level Up
Note: Due to memory issues, results are limited to 50.