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HIM (Zombie) #3075: HIM (Zombie)
Pokémon
#3077: Zombiefairy Zombiefairy
File:3076MS.gif
Australian Komala
BURNING Pokémon
#3076
3076
Type
Normal Fire
Unknown
Ability
Insomnia
Hidden Abilities
Flame Body
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg groups
Field and Humanlike
Hatch time
4080 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
33.1 lbs. 15.0 kg
0 lbs. 0 kg
Base experience yield
186
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Australian Komala is a Normal/Fire dual type Pokemon.


Pokédex entry

Pokédex entry
IT'S ON FIRE SOMEONE PUT IT OUT OH MY GOD

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Chesto Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 75
72 - 139 139 - 273
Defense: 90
85 - 156 166 - 306
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 110
103 - 178 202 - 350
Speed: 65
63 - 128 121 - 251
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Plain Terrain Normal Status 0 0% 10
1 Ember Fire Special 40 100% 25
1 Defense Curl Normal Status 0 0% 40
1 Sawdust Wood Status 0 95% 15
6 Stockpile Normal Status 0 0% 20
6 Spit Up Normal Special 1 100% 10
6 Swallow Food Status 0 0% 10
11 Rapid Spin Normal Physical 35 100% 40
12 Fire Spin Fire Special 50 90% 15
16 Wood Hit Wood Physical 60 100% 20
21 Ash Spray Magma Special 40 100% 10
26 Flame Burst Fire Special 70 100% 15
29 Worry Seed Grass Status 0 100% 10
31 Flatter Dark Status 0 100% 15
36 Psych Up Normal Status 0 0% 10
41 Burning Branch Wood Physical 95 100% 15
46 Thrash Normal Physical 120 100% 10
48 Wooden Defense Wood Status 0 0% 15
51 Flamethrower Fire Special 95 100% 15
56 Hyper Voice Normal Special 90 100% 10
60 Gyro Ball Steel Physical 1 100% 5
70 Wildfire Fire Special 120 100% 10
  • Bold indicates a move that gets STAB when used by Australian Komala
  • Italic indicates a move that gets STAB only when used by an evolution of Australian Komala
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Sing Sound Status 0 55% 15
Charm Fairy Status 0 100% 20
Play Rough Fairy Physical 90 90% 10
Wish Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Australian Komala
  • Italic indicates a move that gets STAB only when used by an evolution of Australian Komala
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Australian Komala

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Australian Komala
  • Italic indicates a move that gets STAB only when used by an evolution of Australian Komala
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3076 3076b GenderM 3076s 3076sb




Trivia[]

Where the fuck do i find you?

Origin[]

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