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Takamaru #4666: Takamaru
Pokémon
#4668: Nintendog Nintendog
File:4667MS.gif
Ayumi Tachibana
Detective Pokémon
#4667
4667
Type
Normal
Unknown
Ability
Scrappy
Hidden Abilities
Adaptability
Gender ratio
100% female
Catch rate
95 (12.4%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
61.7 lbs. 28.0 kg
0 lbs. 0 kg
Base experience yield
221
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
70

Ayumi Tachibana is a Normal-type Pokemon.


Pokédex entry

Pokédex entry
she's the detective

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 80
76 - 145 148 - 284
Defense: 80
76 - 145 148 - 284
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 105
99 - 172 193 - 339
Speed: 90
85 - 156 166 - 306
Total: 515   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scavenge Normal Status 0 0% 25
1 Recycle Normal Status 0 0% 40
1 Pound Normal Physical 40 100% 35
1 Foresight Normal Status 0 0% 40
4 Flash Light Status 0 100% 20
8 DoubleSlap Normal Physical 15 90% 10
13 Lens Flash Glass Special 60 100% 20
15 Block Normal Status 0 0% 20
17 Bide Normal Physical 1 0% 10
20 Calm Mind Psychic Status 0 0% 20
22 Sniffing Normal Status 0 0% 10
25 Slam Normal Physical 80 75% 20
27 Punishment Dark Physical 1 100% 5
30 Substitute Normal Status 0 0% 10
33 Light Ball Light Special 80 100% 15
34 Hypnosis Psychic Status 0 60% 20
35 Mind Reader Normal Status 0 0% 5
36 Dazzling Gleam Fairy Special 80 100% 10
38 Body Slam Normal Physical 85 100% 15
40 Counter Fighting Physical 1 100% 20
43 Me First Normal Status 0 0% 20
46 Achilles Heel Normal Status 0 65% 10
51 Sucker Punch Dark Physical 80 95% 10
77 Tiptoe Normal Status 0 0% 4
  • Bold indicates a move that gets STAB when used by Ayumi Tachibana
  • Italic indicates a move that gets STAB only when used by an evolution of Ayumi Tachibana
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Surf Water Special 95 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Psyshock Psychic Special 80 100% 10
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Misty Terrain Fairy Status 0 0% 10
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Stomping Tantrum Ground Physical 75 100% 10
Wild Charge Electric Physical 100 100% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Dazzling Gleam Fairy Special 80 100% 10
Iron Tail Steel Physical 100 80% 15
Drain Punch Fighting Physical 75 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Ayumi Tachibana
  • Italic indicates a move that gets STAB only when used by an evolution of Ayumi Tachibana
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4667 4667b GenderM File:4667s.png File:4667sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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