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This page was last updated to the Final Version.

Can be obtained by breeding Audino with a Pure Incense.

Grumboar #2628: Grumboar
Pokémon
#2630: Melodyno Melodyno
File:2629MS.gif
Baidy
Baby Pokémon
#2629
Type
Normal
Unknown
Abilities
Healer or Regenerator
Hidden Abilities
Klutz
Gender ratio
100% female
Catch rate
255 (33.3%)
Breeding
Egg group
Fairy
Hatch time
5355 steps
Height
0'3" 0.1 m
0'0" 0 m
Weight
4.4 lbs. 2.0 kg
0 lbs. 0 kg
Base experience yield
94
Leveling rate
Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Pink
Base friendship
70

Baidy is a Normal-type Pokemon. It evolves into Audino with high friendship.

Pokédex entry

Pokédex entry
Baidys love to be closer to they trainers, theyre often shy but the hearbeat of they trainers can calm them down.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Oran Berry
Uncommon Sitrus Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 10
13 - 68 22 - 130
Defense: 55
54 - 117 103 - 229
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 55
54 - 117 103 - 229
Speed: 30
31 - 90 58 - 174
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Pixie Dust Fairy Status 0 0% 10
1 Lazy Day Normal Status 0 85% 10
1 Peekaboo Fairy Special 40 100% 20
1 Metronome Normal Status 0 0% 20
1 Pound Normal Physical 40 100% 35
1 Helping Hand Normal Status 0 0% 20
4 DoubleSlap Normal Physical 15 90% 10
7 Attract Heart Status 0 100% 15
10 Secret Power Normal Physical 70 100% 20
13 Glomp Fairy Physical 60 100% 20
15 Drain Slap Normal Physical 60 95% 10
16 Entrainment Normal Status 0 100% 15
17 Wake-Up Beam Normal Special 50 100% 15
18 Healing Circle Magic Status 0 0% 5
19 Poof! Fairy Status 0 0% 15
23 Whimsical Whip Fairy Physical 50 100% 10
25 Heal Pulse Psychic Status 0 0% 10
26 Heart Bomb Heart Special 1 100% 20
29 Simple Beam Normal Status 0 100% 15
31 Elf Shot Fairy Physical 75 95% 15
35 Heal Bell Normal Status 0 0% 5
37 Body Slam Normal Physical 85 100% 15
40 Moonblast Fairy Special 95 100% 15
44 Softboiled Normal Status 0 0% 10
47 Double-Edge Normal Physical 120 100% 15
50 Last Resort Normal Physical 140 100% 5
55 Life Surge Fairy Status 0 0% 5
65 Healing Circle Magic Status 0 0% 5
85 Essence Drain Fairy Special 90 90% 10
90 Pacify Divine Status 0 90% 10
100 Life Surge Fairy Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Baidy
  • Italic indicates a move that gets STAB only when used by an evolution of Baidy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Pixie Wave Fairy Special 1 100% 10
Amnesia Psychic Status 0 0% 20
Bestow Normal Status 0 0% 15
Encore Normal Status 0 100% 5
Heal Bell Normal Status 0 0% 5
Healing Wish Psychic Status 0 0% 10
Lucky Chant Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
Sweet Kiss Normal Status 0 80% 10
Wish Normal Status 0 0% 10
Yawn Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Baidy
  • Italic indicates a move that gets STAB only when used by an evolution of Baidy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Baidy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Baidy
  • Italic indicates a move that gets STAB only when used by an evolution of Baidy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2629s.png File:2629sb.png




Trivia[]

Origin[]

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