Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Animon #1498: Animon
Pokémon
#1500: Supercannon Supercannon
File:1499MS.gif
Balistagon
Cyborgagon Pokémon
#1499
1499
Type
Dragon Tech
Unknown
Abilities
Sniper or Keen Eye
Hidden Abilities
Rough Skin
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Monster and Dragon
Hatch time
10455 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
45.2 lbs. 20.5 kg
0 lbs. 0 kg
Base experience yield
90
Leveling rate
Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Balistagon is a Dragon/Tech dual type Pokemon. It evolves into Supercannon starting at level 50.

Pokédex entry

Pokédex entry
ITS A DRAGON THAT HAS LASER AND ROBOTS. I WISH IW AS A CYBORHG.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Haban Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 58
118 - 165 226 - 320
Attack: 70
67 - 134 130 - 262
Defense: 45
45 - 106 85 - 207
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 45
45 - 106 85 - 207
Speed: 42
42 - 103 80 - 201
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ¼×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
3 Laser Tech Special 50 100% 35
5 Growl Sound Status 0 100% 40
9 Twister Dragon Special 40 100% 20
13 Metal Claw Steel Physical 50 95% 35
15 Scanner Mode Tech Status 0 0% 15
17 Dragon Rage Dragon Special 1 100% 10
19 Roar Sound Status 0 100% 20
21 Anti-Air Missile Tech Physical 50 100% 15
22 Charge Beam Electric Special 60 90% 10
24 Uprising Dragon Physical 1 100% 10
27 Flash Cannon Steel Special 90 100% 15
30 Lock-On Normal Status 0 0% 5
34 Flamethrower Fire Special 95 100% 15
37 Zap Cannon Electric Special 120 50% 5
40 Heat Ray Tech Special 90 100% 10
43 Calibrate Cyber Status 0 0% 20
45 HeatSeek Missile Tech Physical 80 0% 20
47 Dragon Pulse Dragon Special 90 100% 10
55 Hyper Beam Normal Special 150 90% 5
60 Techno Ray Tech Special 120 80% 5
64 Hyper Mode Tech Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Balistagon
  • Italic indicates a move that gets STAB only when used by an evolution of Balistagon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mines Tech Status 0 0% 20
Body Slam Normal Physical 85 100% 15
Double-Edge Normal Physical 120 100% 15
DragonBreath Dragon Special 60 100% 20
Iron Head Steel Physical 80 100% 15
Iron Tail Steel Physical 100 80% 15
Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 60 95% 15
Outrage Dragon Physical 120 100% 15
Rock Climb Normal Physical 100 85% 20
Sand Tomb Ground Physical 45 90% 15
Scary Face Fear Status 0 100% 10
Thrash Normal Physical 120 100% 10
Twister Dragon Special 40 100% 20
  • Bold indicates a move that gets STAB when used by Balistagon
  • Italic indicates a move that gets STAB only when used by an evolution of Balistagon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Balistagon

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Breaking Swipe Dragon Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Balistagon
  • Italic indicates a move that gets STAB only when used by an evolution of Balistagon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1499 1499b GenderM 1499s 1499sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement