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Kokopelli #3330: Kokopelli
Pokémon
#3332: Snowbun Snowbun
File:3331MS.gif
Ballbu
SnowBall Pokémon
#3331
Type
Ice
Unknown
Ability
Snow Cloak
Hidden Abilities
Ice Body
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Field and Fairy
Hatch time
2805 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
6.6 lbs. 3.0 kg
0 lbs. 0 kg
Base experience yield
75
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Ballbu is a Ice-type Pokemon. It evolves into Snowbun with high friendship.

Pokédex entry

Pokédex entry
its the snowball. pichu.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Oran Berry
Uncommon Snowball
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Beta Forest (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 20
80 - 127 150 - 244
Attack: 40
40 - 101 76 - 196
Defense: 15
18 - 73 31 - 141
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 35
36 - 95 67 - 185
Speed: 60
58 - 123 112 - 240
Total: 205   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Growl Sound Status 0 100% 40
1 Powder Snow Ice Special 40 100% 25
5 Defense Curl Normal Status 0 0% 40
10 Mist Ice Status 0 0% 30
13 Quick Attack Normal Physical 40 100% 30
18 Ice Ball Ice Physical 30 90% 20
21 Double Team Normal Status 0 0% 15
26 Slam Normal Physical 80 75% 20
29 Ice Beam Ice Special 95 100% 10
34 Bounce Flying Physical 85 90% 10
37 Agility Psychic Status 0 0% 30
42 Freeze-Dry Ice Special 80 100% 20
45 Cold Snap Ice Status 0 60% 5
50 Blizzard Ice Special 120 70% 5
52 Skull Bash Bone Physical 130 100% 15
60 Arctic Crash Ice Physical 120 100% 15
100 Celebrate Normal Status 0 0% 2
  • Bold indicates a move that gets STAB when used by Ballbu
  • Italic indicates a move that gets STAB only when used by an evolution of Ballbu
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bestow Normal Status 0 0% 15
Bide Normal Physical 1 0% 10
Charge Electric Status 0 0% 20
DoubleSlap Normal Physical 15 90% 10
Encore Normal Status 0 100% 5
Endure Normal Status 0 0% 10
Fake Out Normal Physical 40 100% 10
Flail Normal Physical 1 100% 15
Lucky Chant Normal Status 0 0% 30
Present Normal Physical 1 90% 15
Reversal Fighting Physical 1 100% 15
Ice Punch Ice Physical 75 100% 15
Tickle Normal Status 0 100% 20
Wish Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Ballbu
  • Italic indicates a move that gets STAB only when used by an evolution of Ballbu
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Ballbu

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Ballbu
  • Italic indicates a move that gets STAB only when used by an evolution of Ballbu
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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