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Pengwarn #4248: Pengwarn
Pokémon
#4250: Pantom Pantom
File:4249MS.gif
Banguin
Banishment Pokémon
#4249
Type
Ice Fighting
Unknown
Abilities
Forewarn or Snow Warning
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg groups
Flying and Water1
Hatch time
5140 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
187.4 lbs. 85.0 kg
0 lbs. 0 kg
Base experience yield
166
Leveling rate
Unknown
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Banguin is a Ice/Fighting dual type Pokemon. It evolves from Pengwarn if it knows Block.

Pokédex entry

Pokédex entry
Every Pengwarn colony is led by a Banguin. When a Pengwarn is banished by Banguin, it is forced to comply and can never be un-banished.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 74
134 - 181 258 - 352
Attack: 120
112 - 189 220 - 372
Defense: 79
75 - 144 146 - 282
Sp.Atk: 71
68 - 135 132 - 265
Sp.Def: 63
61 - 126 117 - 247
Speed: 68
65 - 132 126 - 258
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Peck Flying Physical 35 100% 35
1 Growl Sound Status 0 100% 40
1 Disable Normal Status 0 100% 20
1 Hammer Arm Fighting Physical 100 90% 10
3 Icy Wind Ice Special 55 95% 15
9 Future Sight Psychic Special 100 100% 10
17 Aurora Beam Ice Special 65 100% 20
20 Drill Peck Flying Physical 80 100% 20
26 Mist Ice Status 0 0% 30
34 Block Normal Status 0 0% 20
38 Embargo Dark Status 0 100% 15
45 Ice Punch Ice Physical 75 100% 15
50 Banhammer Cyber Physical 70 100% 10
54 Heal Block Psychic Status 0 100% 15
58 Blizzard Ice Special 120 70% 5
65 Close Combat Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Banguin
  • Italic indicates a move that gets STAB only when used by an evolution of Banguin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Banguin
  • Italic indicates a move that gets STAB only when used by an evolution of Banguin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny



Trivia[]

Origin[]

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