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This page was last updated to the Final Version.

Binacle #884: Binacle
Pokémon
#886: Skrelp Skrelp
Barbaracle
Collective Pokémon
#885
Type
Rock Water
Unknown
Abilities
Tough Claws or Sniper
Hidden Abilities
Pickpocket
Gender ratio
50% / 50%
Catch rate
55 (7.2%)
Breeding
Egg groups
Water3 and Water1
Hatch time
5120 steps
Height
4'3" 1.3 m
0'0" 0 m
Weight
211.6 lbs. 96.0 kg
0 lbs. 0 kg
Base experience yield
175
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Barbaracle is a Rock/Water dual type Pokemon. It evolves from Binacle starting at level 39.

Pokédex entry

Pokédex entry
Barbaracle's legs and hands have minds of their own, and they will move independently. But they usually follow the head's orders.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Thermal Cavern (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 72
132 - 179 254 - 348
Attack: 105
99 - 172 193 - 339
Defense: 115
108 - 183 211 - 361
Sp.Atk: 86
81 - 151 159 - 298
Sp.Def: 68
65 - 132 126 - 258
Speed: 54
53 - 116 101 - 227
Total: 500   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Power Trip Dark Physical 1 100% 10
1 Aqueduct Water Status 0 0% 10
1 Sharpshoot Dark Physical 40 100% 20
1 Uprising Dragon Physical 1 100% 10
1 Beat Up Dark Physical 1 100% 10
1 Mud Shot Ground Special 60 95% 15
1 Endure Normal Status 0 0% 10
1 Uproar Normal Special 90 100% 10
1 Whirlpool Water Special 45 95% 15
1 Muddy Water Water Special 95 85% 10
1 Assurance Dark Physical 55 100% 10
1 Rock Blast Rock Physical 25 90% 10
1 Slingshot Rock Physical 40 90% 15
1 Reverse Splash Water Special 60 100% 10
1 Stone Edge Rock Physical 100 80% 5
1 Skull Bash Bone Physical 130 100% 15
1 Shell Smash Normal Status 0 0% 15
1 Scratch Normal Physical 40 100% 35
1 Sand-Attack Ground Status 0 100% 15
4 Water Gun Water Special 40 100% 25
7 Withdraw Water Status 0 0% 40
10 Fury Swipes Normal Physical 18 85% 15
13 Slash Normal Physical 70 100% 20
18 Mud-Slap Ground Special 20 100% 10
20 Clamp Water Physical 55 85% 10
24 Rock Polish Rock Status 0 0% 20
28 AncientPower Rock Special 60 100% 5
32 Hone Claws Dark Status 0 0% 15
37 Fury Cutter Bug Physical 40 95% 20
44 Night Slash Dark Physical 70 100% 15
48 Razor Shell Water Physical 75 100% 10
55 Cross Chop Fighting Physical 100 80% 5
60 Stone Edge Rock Physical 100 80% 5
65 Skull Bash Bone Physical 130 100% 15
67 Crabhammer Water Physical 100 90% 10
71 Recover Normal Status 0 0% 10
85 Power Whip Grass Physical 120 85% 10
100 Torpedo Water Physical 120 95% 10
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Blizzard Ice Special 120 70% 5
Dig Ground Physical 100 100% 10
Sludge Wave Poison Special 95 100% 10
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Dragon Claw Dragon Physical 80 100% 15
Low Kick Fighting Physical 1 100% 20
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Infestation Bug Special 25 100% 20
Rock Polish Rock Status 0 0% 20
Brutal Swing Dark Physical 60 100% 25
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Dual Chop Dragon Physical 40 90% 15
Wood Sword Wood Physical 70 100% 15
Bulk Up Fighting Status 0 0% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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