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Prince Gyarados #1258: Prince Gyarados
Pokémon
#1260: Torteel Torteel
File:1259MS.gif
Bartle
Wooden Turtle Pokémon
#1259
Type
Wood
Unknown
Abilities
Battle Armor or Battle Armor
Hidden Abilities
Battle Armor
Gender ratio
75% / 25%
Catch rate
75 (9.8%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
0'7" 0.2 m
0'0" 0 m
Weight
27.3 lbs. 12.4 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Bartle is a Wood-type Pokemon. It evolves into Torteel starting at level 14.

Pokédex entry

Pokédex entry
iTS a turtle no it knight of wood :)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 40
40 - 101 76 - 196
Defense: 46
45 - 107 87 - 210
Sp.Atk: 36
36 - 96 69 - 188
Sp.Def: 38
38 - 99 72 - 192
Speed: 32
33 - 92 62 - 179
Total: 237   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
6 Withdraw Water Status 0 0% 40
9 Wood Hit Wood Physical 60 100% 20
12 Sawdust Wood Status 0 95% 15
15 Razor Lead Steel Physical 55 95% 25
18 Rollout Rock Physical 30 90% 20
21 Bunker Crash Steel Physical 60 95% 10
25 Curse Ghost Status 0 0% 10
29 Body Slam Normal Physical 85 100% 15
32 Wood Sword Wood Physical 70 100% 15
36 Iron Defense Steel Status 0 0% 15
40 Iron Root Wood Physical 90 95% 10
44 Heavy Slam Steel Physical 1 100% 10
48 Synthesis Grass Status 0 0% 5
52 Root Crush Wood Physical 130 90% 10
  • Bold indicates a move that gets STAB when used by Bartle
  • Italic indicates a move that gets STAB only when used by an evolution of Bartle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Lumber Wood Physical 105 90% 5
Wooden Fang Wood Physical 65 100% 15
Amnesia Psychic Status 0 0% 20
Charm Fairy Status 0 100% 20
Curse Ghost Status 0 0% 10
Endure Normal Status 0 0% 10
Giga Drain Grass Special 80 100% 10
GrassWhistle Grass Status 0 70% 15
Ingrain Grass Status 0 0% 20
Leaf Storm Grass Special 140 90% 5
Magical Leaf Grass Special 60 0% 20
Nature Power Normal Status 0 0% 20
Petal Dance Grass Special 120 100% 10
Power Whip Grass Physical 120 85% 10
Skull Bash Bone Physical 130 100% 15
Sludge Poison Special 65 100% 20
  • Bold indicates a move that gets STAB when used by Bartle
  • Italic indicates a move that gets STAB only when used by an evolution of Bartle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bartle

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Arboreum Wood Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rock Tomb Rock Physical 50 90% 10
Safeguard Normal Status 0 0% 25
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Bartle
  • Italic indicates a move that gets STAB only when used by an evolution of Bartle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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