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Blat #1277: Blat
Pokémon
#1279: Coneet Coneet
File:1278MS.gif
Batood
Bat Pokémon
#1278
Type
Blood Flying
Unknown
Abilities
Strong Jaw or Unnerve
Hidden Abilities
Infiltrator
Gender ratio
50% / 50%
Catch rate
65 (8.5%)
Breeding
Egg group
Flying
Hatch time
4080 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
16.5 lbs. 7.5 kg
0 lbs. 0 kg
Base experience yield
149
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Batood is a Blood/Flying dual type Pokemon. It evolves from Blat starting at level 26.

Pokédex entry

Pokédex entry
They drink so much blood that they are made of blood.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Coag Berry
Rare Ampire Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 78
138 - 185 266 - 360
Attack: 90
85 - 156 166 - 306
Defense: 96
90 - 162 177 - 320
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 70
67 - 134 130 - 262
Speed: 91
86 - 157 168 - 309
Total: 510   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leeching Fangs Blood Status 0 0% 15
1 Sky Fang Flying Physical 80 100% 20
1 Venipuncture Blood Status 0 0% 10
1 Fell Swoop Flying Physical 65 100% 10
1 Fire Fang Fire Physical 65 95% 15
1 Ice Fang Ice Physical 65 95% 15
1 Thunder Fang Electric Physical 65 95% 15
1 Stalag-bite Rock Physical 75 90% 10
1 Absorb Grass Special 40 100% 25
1 Leer Normal Status 0 100% 30
4 Bite Dark Physical 60 100% 25
7 Wing Attack Flying Physical 60 100% 35
11 SonicBoom Normal Special 1 90% 20
15 Blood Drain Blood Special 65 90% 10
18 Screech Sound Status 0 90% 40
23 Giga Drain Grass Special 80 100% 10
28 Haze Ice Status 0 0% 30
32 Crunch Dark Physical 80 100% 15
34 Divebomb Flying Physical 90 95% 20
37 Blood Blade Blood Physical 70 100% 15
42 Echolocation Sound Status 0 0% 15
45 Vampire Bite Zombie Physical 80 100% 15
47 Leeching Fangs Blood Status 0 0% 15
50 Bat Bite Blood Physical 95 100% 15
56 Sky Attack Flying Physical 150 90% 5
85 Oblivion Wing Flying Special 80 100% 10
90 Achilles Heel Normal Status 0 65% 10
100 Sanguine Fang Blood Physical 100 50% 5
  • Bold indicates a move that gets STAB when used by Batood
  • Italic indicates a move that gets STAB only when used by an evolution of Batood
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Batood
  • Italic indicates a move that gets STAB only when used by an evolution of Batood
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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