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Pangshi #1559: Pangshi
Pokémon
#1561: Happi Happi
File:1560MS.gif
Beta Murkrow
Darkness Pokémon
#1560
1560
Type
Dark Magic
Unknown
Abilities
Insomnia or Super Luck
Hidden Abilities
Prankster
Gender ratio
50% / 50%
Catch rate
99 (12.9%)
Breeding
Egg group
Flying
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
4.6 lbs. 2.1 kg
0 lbs. 0 kg
Base experience yield
181
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
35

Beta Murkrow is a Dark/Magic dual type Pokemon. It evolves from Murkrow while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
Murkrow were feared as the alleged bearers of ill fortune. It shows strong interest in anything that sparkles. It will even try to steal rings from women.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Burning Tower 2 (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 85
81 - 150 157 - 295
Defense: 62
60 - 125 116 - 245
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 92
87 - 158 170 - 311
Speed: 100
94 - 167 184 - 328
Total: 504   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Macabre Dance Ghost Status 0 0% 20
1 Peck Flying Physical 35 100% 35
1 Astonish Ghost Physical 30 100% 15
5 Pursuit Dark Physical 40 100% 20
11 Haze Ice Status 0 0% 30
15 Wing Attack Flying Physical 60 100% 35
17 Quick Spell Magic Special 40 100% 30
21 Night Shade Ghost Special 1 100% 15
25 Assurance Dark Physical 55 100% 10
29 Disenchant Magic Special 70 0% 15
31 Taunt Dark Status 0 100% 20
35 Envelop Dark Special 60 90% 15
41 Mean Look Fear Status 0 0% 15
45 Foul Play Dark Physical 95 100% 15
49 Mysterious Magic Magic Special 95 100% 15
51 Tailwind Flying Status 0 0% 30
55 Night Daze Dark Special 85 95% 10
59 Charge Spell Magic Special 100 80% 10
61 Torment Dark Status 0 100% 15
65 Arcane Bolt Magic Special 120 85% 5
70 Magic Trap Magic Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Beta Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Beta Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Assurance Dark Physical 55 100% 10
Brave Bird Flying Physical 120 100% 15
Confuse Ray Ghost Status 0 100% 10
Drill Peck Flying Physical 80 100% 20
Faint Attack Dark Physical 60 0% 20
FeatherDance Flying Status 0 100% 15
Mirror Move Flying Status 0 0% 20
Perish Song Sound Status 0 0% 5
Psycho Shift Psychic Status 0 90% 10
Roost Flying Status 0 0% 10
Screech Sound Status 0 90% 40
Sky Attack Flying Physical 150 90% 5
Whirlwind Wind Status 0 100% 20
Wing Attack Flying Physical 60 100% 35
  • Bold indicates a move that gets STAB when used by Beta Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Beta Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Beta Murkrow

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Midnight Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Beta Murkrow
  • Italic indicates a move that gets STAB only when used by an evolution of Beta Murkrow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1560 1560b GenderM 1560s 1560sb




Trivia[]

Origin[]

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