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This page was last updated to the Final Version.

Beta Remoraid #1495: Beta Remoraid
Pokémon
#1497: Blossomole Blossomole
Beta Octillery
Jet Pokémon
#1496
Type
Water Steel
Unknown
Abilities
Moody or Sniper
Hidden Abilities
Moody
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg groups
Water1 and Water2
Hatch time
5355 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
62.8 lbs. 28.5 kg
0 lbs. 0 kg
Base experience yield
168
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Beta Octillery is a Water/Steel dual type Pokemon. It evolves from Beta Remoraid starting at level 25.

Pokédex entry

Pokédex entry
It ensnares its foe with its suction- cupped tentacles before delivering the finishing blow. If the foe turns out to be too strong, it spews ink to escape.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 105
99 - 172 193 - 339
Defense: 75
72 - 139 139 - 273
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 75
72 - 139 139 - 273
Speed: 45
45 - 106 85 - 207
Total: 480   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ¼×
Fire
Water ½×
Grass
Electric
Psychic ½×
Ice ¼×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ¼×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spiked Armor Steel Status 0 0% 10
1 Focus Energy Normal Status 0 0% 30
1 Trick Room Time Status 0 0% 5
1 Stored Power Psychic Special 1 100% 10
1 Power Trip Dark Physical 1 100% 10
1 Power Whip Grass Physical 120 85% 10
1 Gunk Shot Poison Physical 120 70% 5
1 Rock Blast Rock Physical 25 90% 10
1 Water Gun Water Special 40 100% 25
1 Constrict Normal Physical 40 100% 35
1 Psybeam Psychic Special 65 100% 20
1 Aurora Beam Ice Special 65 100% 20
6 Constrict Normal Physical 40 100% 35
10 Psybeam Psychic Special 65 100% 20
14 Aurora Beam Ice Special 65 100% 20
18 BubbleBeam Water Special 65 100% 20
22 Focus Energy Normal Status 0 0% 30
25 Octazooka Water Special 75 95% 10
25 Flash Cannon Steel Special 90 100% 15
28 Wring Out Normal Special 1 100% 5
34 Signal Beam Bug Special 75 100% 15
40 Ice Beam Ice Special 95 100% 10
46 Bullet Seed Grass Physical 25 100% 30
52 Hydro Pump Water Special 120 80% 5
58 Hyper Beam Normal Special 150 90% 5
64 Soak Water Status 0 0% 20
66 Aimed Shot Normal Physical 60 0% 5
  • Bold indicates a move that gets STAB when used by Beta Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Beta Octillery
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Tropical Wave Water Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Beta Octillery
  • Italic indicates a move that gets STAB only when used by an evolution of Beta Octillery
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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