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This page was last updated to the Final Version.

Staraptor #398: Staraptor
Pokémon
#400: Bibarel Bibarel
Bidoof
Plump Mouse Pokémon
#399
Type
Normal
Unknown
Abilities
Simple or Unaware
Hidden Abilities
Moody
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg groups
Water1 and Field
Hatch time
4080 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
44.1 lbs. 20.0 kg
0 lbs. 0 kg
Base experience yield
50
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Bidoof is a Normal-type Pokemon. It evolves into Bibarel starting at level 15.

Pokédex entry

Pokédex entry
With nerves of steel, nothing can perturb it. It is more agile and active than it appears.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Rodent Grotto (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 59
119 - 166 228 - 322
Attack: 45
45 - 106 85 - 207
Defense: 40
40 - 101 76 - 196
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 40
40 - 101 76 - 196
Speed: 31
32 - 91 60 - 177
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Mud Sport Ground Status 0 0% 15
3 Growl Sound Status 0 100% 40
7 Defense Curl Normal Status 0 0% 40
10 Rollout Rock Physical 30 90% 20
13 Headbutt Normal Physical 70 100% 15
16 Quick Attack Normal Physical 40 100% 30
17 Hyper Fang Normal Physical 80 90% 15
20 Yawn Normal Status 0 0% 10
24 Amnesia Psychic Status 0 0% 20
27 Take Down Normal Physical 90 85% 20
30 Super Fang Normal Physical 1 90% 10
36 Superpower Fighting Physical 120 100% 5
40 Curse Ghost Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Schizo Boost Chaos Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Defense Curl Normal Status 0 0% 40
Double-Edge Normal Physical 120 100% 15
Endure Normal Status 0 0% 10
Fury Swipes Normal Physical 18 85% 15
Odor Sleuth Normal Status 0 0% 40
ExtremeSpeed Normal Physical 80 100% 5
Rock Climb Normal Physical 100 85% 20
Rollout Rock Physical 30 90% 20
Skull Bash Bone Physical 130 100% 15
Sleep Talk Normal Status 0 0% 10
Water Sport Water Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bidoof

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Pluck Flying Physical 60 100% 20
Dig Ground Physical 100 100% 10
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Thunder Electric Special 120 70% 10
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Super Fang Normal Physical 1 90% 10
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bidoof
  • Italic indicates a move that gets STAB only when used by an evolution of Bidoof
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny



Trivia[]

Origin[]

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