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Paintip #1276: Paintip
Pokémon
#1278: Batood Batood
File:1277MS.gif
Blat
Bat Pokémon
#1277
1277
Type
Blood Flying
Unknown
Abilities
Strong Jaw or Unnerve
Hidden Abilities
Infiltrator
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
4080 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
16.5 lbs. 7.5 kg
0 lbs. 0 kg
Base experience yield
49
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Blat is a Blood/Flying dual type Pokemon. It evolves into Batood starting at level 26. It evolves into Blatsoup during the day, while holding a(n) Soup Bowl. It evolves into Blatsoup at night, if holding a(n) Soup Bowl.

Pokédex entry

Pokédex entry
They drink so much blood that they are made of blood.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Coag Berry
Rare Ampire Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Trial Cave 2 (Cave), Trial Cave 3 (Cave), Trial Cave 1 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 66
63 - 129 123 - 254
Defense: 50
49 - 112 94 - 218
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 50
49 - 112 94 - 218
Speed: 65
63 - 128 121 - 251
Total: 342   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Absorb Grass Special 40 100% 25
1 Leer Normal Status 0 100% 30
4 Bite Dark Physical 60 100% 25
7 Wing Attack Flying Physical 60 100% 35
11 SonicBoom Normal Special 1 90% 20
15 Blood Drain Blood Special 65 90% 10
17 Screech Sound Status 0 90% 40
20 Giga Drain Grass Special 80 100% 10
23 Haze Ice Status 0 0% 30
27 Crunch Dark Physical 80 100% 15
30 Divebomb Flying Physical 90 95% 20
33 Blood Blade Blood Physical 70 100% 15
36 Echolocation Sound Status 0 0% 15
40 Vampire Bite Zombie Physical 80 100% 15
43 Leeching Fangs Blood Status 0 0% 15
46 Bat Bite Blood Physical 95 100% 15
50 Sky Attack Flying Physical 150 90% 5
55 Oblivion Wing Flying Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Blat
  • Italic indicates a move that gets STAB only when used by an evolution of Blat
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Blood Rain Blood Status 0 0% 10
Acid Trap Poison Status 0 0% 15
Glide Flying Physical 50 100% 15
Stalag-bite Rock Physical 75 90% 10
Brave Bird Flying Physical 120 100% 15
Curse Ghost Status 0 0% 10
Defog Flying Status 0 0% 15
Faint Attack Dark Physical 60 0% 20
Giga Drain Grass Special 80 100% 10
Hypnosis Psychic Status 0 60% 20
Nasty Plot Dark Status 0 0% 20
Pursuit Dark Physical 40 100% 20
Quick Attack Normal Physical 40 100% 30
Steel Wing Steel Physical 70 95% 25
Whirlwind Wind Status 0 100% 20
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Blat
  • Italic indicates a move that gets STAB only when used by an evolution of Blat
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Blat

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Blat
  • Italic indicates a move that gets STAB only when used by an evolution of Blat
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1277 1277b GenderM 1277s 1277sb




Trivia[]

Where the fuck do i find you?

Origin[]

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