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Unfezant #521: Unfezant
Pokémon
#523: Zebstrika Zebstrika
522MS
Blitzle
Electrified Pokémon
#522
522
Type
Electric
Unknown
Abilities
Lightningrod or Motor Drive
Hidden Abilities
Sap Sipper
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
65.7 lbs. 29.8 kg
0 lbs. 0 kg
Base experience yield
59
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
70

Blitzle is a Electric-type Pokemon. It evolves into Zebstrika starting at level 27. It evolves into Elesatrika if it is female and is exposed to a(n) Coom Stone.

Pokédex entry

Pokédex entry
When thunderclouds cover the sky, it will appear. It can catch lightning with its mane and store the electricity.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Cheri Berry
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Shock Island (Land), Shocky Cavy (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 60
58 - 123 112 - 240
Defense: 32
33 - 92 62 - 179
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 32
33 - 92 62 - 179
Speed: 76
72 - 140 141 - 276
Total: 295   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Quick Attack Normal Physical 40 100% 30
1 Tail Whip Normal Status 0 100% 30
3 Charge Electric Status 0 0% 20
7 Shock Wave Electric Special 60 0% 20
10 Thunder Wave Electric Status 0 100% 20
14 Flame Charge Fire Physical 50 100% 20
18 Pursuit Dark Physical 40 100% 20
21 Spark Electric Physical 65 100% 20
25 Stomp Normal Physical 65 100% 20
28 Discharge Electric Special 80 100% 15
30 Agility Psychic Status 0 0% 30
33 Wild Charge Electric Physical 100 100% 15
36 Thrash Normal Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Blitzle
  • Italic indicates a move that gets STAB only when used by an evolution of Blitzle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Wire Trap Electric Status 0 0% 5
Double Kick Fighting Physical 30 100% 30
Double-Edge Normal Physical 120 100% 15
Endure Normal Status 0 0% 10
Me First Normal Status 0 0% 20
Rage Normal Physical 60 100% 20
Sand-Attack Ground Status 0 100% 15
Screech Sound Status 0 90% 40
Shock Wave Electric Special 60 0% 20
Take Down Normal Physical 90 85% 20
  • Bold indicates a move that gets STAB when used by Blitzle
  • Italic indicates a move that gets STAB only when used by an evolution of Blitzle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Blitzle

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Double Team Normal Status 0 0% 15
Bounce Flying Physical 85 90% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Thunder Electric Special 120 70% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Flame Charge Fire Physical 50 100% 20
Toxic Poison Status 0 90% 10
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Blitzle
  • Italic indicates a move that gets STAB only when used by an evolution of Blitzle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 522 522b GenderM 522s 522sb




Trivia[]

Where the fuck do i find you?

Origin[]

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