This page was created by a bot and is up to date with the Final Version. Effects of the move may be from an earlier version or missing.
| Blood Oath
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Battles
| Type
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Blood
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| Category
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Physical
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| PP
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5 (max. 8)
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| Power
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70
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| Accuracy
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100%
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| Priority
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0
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- Makes contact
- Affected by Protect
- Not affected by Magic Coat or Magic Bounce
- Not affected by Snatch
- Affected by Mirror Move
- Affected by King's Rock
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Target
| Foe
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Foe
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| Self
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Ally
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| May affect anyone but the user
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Availability
- Not a TM, HM or Move Tutor move.
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Description
| Description
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| Gets revenge for a fainted ally. If an ally fainted in the last turn, this attack's damage increases.
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Effect
this move has the following additional effects:
Power is doubled if a Pokémon in the user's party fainted while active during the last round.
Pokémon that learn Blood Oath
Level Up
Note: Due to memory issues, results are limited to 50.
Breeding
Note: Due to memory issues, results are limited to 50.
| #
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Pokémon
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Egg Group
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- Bold indicates a Pokémon gains STAB from this move.
- Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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