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This page was created by a bot and is up to date with the Final Version. Effects of the move may be from an earlier version or missing.

Bonemerang
Battles
Type  Bone
Category  Physical
PP  10 (max. 16)
Power  50
Accuracy  90%
Priority  0
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat or Magic Bounce
  • Not affected by Snatch
  • Affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
  • Not a TM, HM or Move Tutor move.

Description

Description
The user throws the bone it holds. The bone loops to hit the target twice, coming and going.

Effect

this move has the following additional effects: Hits 2 times in a row.

Pokémon that learn Bonemerang

Level Up

Note: Due to memory issues, results are limited to 50.

# Pokémon Type Level
1530File:1530MS.gifTwinzNormalGhost22
1926File:1926MS.gifSkullaskFearBone25
1077File:1077MS.gifIsrafelDivineChaos26
1653File:1653MS.gifFractureBoneDragon21
1645File:1645MS.gifMechaMew2TechPsychic13
105105MSMarowakBone15
1918File:1918MS.gifGasheletonGhostBone20
1031File:1031MS.gifSkele-tonDarkBone21
630630MSMandibuzzBoneFlying1
12201220MSAlolan MarowakBoneFire20
19031903MSDry BowserBoneZombie20
104104MSCuboneBone15
876876MSFurfrouNormal26
2914File:2914MS.gifEarth UnownGround18
3729File:3729MS.gifHumanoid MarowakBoneHeart15
3538File:3538MS.gifCurry (Big Bone)FoodBone25
3728File:3728MS.gifHumanoid CuboneBone15
2722File:2722MS.gifSkullotonBoneSteel34
2009File:2009MS.gifMatriawakBone21
3520File:3520MS.gifTwinztwoNormalGhost22
3324File:3324MS.gifSkelossilBoneGhost26
3850File:3850MS.gifBonemadioBone50
3537File:3537MS.gifCurry (Bone)FoodBone25
4415File:4415MS.gifPapyrousleLightBone26
46384638MSDry BonesBoneGhost27
4314File:4314MS.gifOstreochGhostBone22
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Breeding

Note: Due to memory issues, results are limited to 50.

# Pokémon Egg Group
  • Bold indicates a Pokémon gains STAB from this move.
  • Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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