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Snoozerus #1421: Snoozerus
Pokémon
#1423: Fitree Fitree
File:1422MS.gif
Bonfen
Fireplace Pokémon
#1422
Type
Wood Fire
Unknown
Ability
Flame Body
Gender ratio
50% / 50%
Catch rate
222 (29%)
Breeding
Egg group
Amorphous
Hatch time
6630 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
21.4 lbs. 9.7 kg
0 lbs. 0 kg
Base experience yield
87
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
75

Bonfen is a Wood/Fire dual type Pokemon. It evolves into Fitree starting at level 20.

Pokédex entry

Pokédex entry
Its a fire, remind me of summer camp when we all get around campfire and tell stories but other kids laugh at my story I sad counseler laugh too

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Sapling
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 41
101 - 148 192 - 286
Attack: 55
54 - 117 103 - 229
Defense: 57
55 - 119 107 - 234
Sp.Atk: 41
41 - 102 78 - 199
Sp.Def: 49
48 - 111 92 - 216
Speed: 50
49 - 112 94 - 218
Total: 293   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ½×
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ember Fire Special 40 100% 25
1 SmokeScreen Normal Status 0 100% 20
4 Wood Hit Wood Physical 60 100% 20
9 Kindle Fire Status 0 0% 20
12 Flame Charge Fire Physical 50 100% 20
20 Rising Flame Fire Physical 70 100% 10
22 Wooden Defense Wood Status 0 0% 15
25 Wood Sword Wood Physical 70 100% 15
29 Fire Punch Fire Physical 75 100% 15
33 Will-O-Wisp Fire Status 0 75% 15
37 Splinter Wood Physical 70 100% 20
40 Destiny Bond Ghost Status 0 0% 1
45 Overheat Fire Special 140 90% 5
50 Belly Drum Normal Status 0 0% 10
53 Wood Rush Wood Physical 120 100% 15
55 Flare Blitz Fire Physical 120 100% 15
55 Wildfire Fire Special 120 100% 10
60 Perish Song Sound Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Bonfen
  • Italic indicates a move that gets STAB only when used by an evolution of Bonfen
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Sing Sound Status 0 55% 15
Funeral Pyre Fire Special 70 100% 5
Curse Ghost Status 0 0% 10
Destiny Bond Ghost Status 0 0% 1
Imprison Psychic Status 0 0% 10
Memento Dark Status 0 100% 10
Nasty Plot Dark Status 0 0% 20
Ominous Wind Ghost Special 60 100% 5
Screech Sound Status 0 90% 40
Shadow Sneak Ghost Physical 40 100% 30
Skill Swap Psychic Status 0 0% 10
Spite Ghost Status 0 100% 10
Sucker Punch Dark Physical 80 95% 10
Wonder Room Psychic Status 0 0% 10
Tail Glow Bug Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Bonfen
  • Italic indicates a move that gets STAB only when used by an evolution of Bonfen
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bonfen

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Explosion Normal Physical 250 100% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Artificiaslam Plastic Physical 85 90% 25
Bullet Seed Grass Physical 25 100% 30
Will-O-Wisp Fire Status 0 75% 15
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Paper Cut Paper Physical 70 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Steam Ball Steam Special 80 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Bonfen
  • Italic indicates a move that gets STAB only when used by an evolution of Bonfen
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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