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This page was last updated to the Final Version.

Bronzong #437: Bronzong
Pokémon
#439: Mime Jr. Mime Jr.
438MS
Bonsly
Bonsai Pokémon
#438
438
Type
Rock
Unknown
Abilities
Sturdy or Rock Head
Hidden Abilities
Rattled
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
33.1 lbs. 15.0 kg
0 lbs. 0 kg
Base experience yield
58
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Bonsly is a Rock-type Pokemon. It evolves into Sudowoodo if it knows Mimic.

Pokédex entry

Pokédex entry
It looks as if it is always crying. It is actually adjusting its body's fluid levels by eliminating excess.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Liberty Island (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 80
76 - 145 148 - 284
Defense: 95
90 - 161 175 - 317
Sp.Atk: 10
13 - 68 22 - 130
Sp.Def: 45
45 - 106 85 - 207
Speed: 10
13 - 68 22 - 130
Total: 290   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Fake Tears Dark Status 0 100% 20
1 Copycat Normal Status 0 0% 20
5 Flail Normal Physical 1 100% 15
8 Low Kick Fighting Physical 1 100% 20
12 Rock Throw Rock Physical 50 95% 15
15 Sucker Punch Dark Physical 80 95% 10
17 Tearful Look Normal Status 0 100% 25
19 Faint Attack Dark Physical 60 0% 20
22 Rock Tomb Rock Physical 50 90% 10
23 Tag Fairy Physical 20 100% 20
26 Wood Hammer Grass Physical 120 100% 15
29 Rock Slide Rock Physical 75 90% 10
33 Mimic Normal Status 0 0% 10
36 Sucker Punch Dark Physical 80 95% 10
40 Double-Edge Normal Physical 120 100% 15
45 Shore Up Ground Status 0 0% 5
50 Solidify Rock Status 0 0% 5
55 Rock Gather Rock Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Curse Ghost Status 0 0% 10
Defense Curl Normal Status 0 0% 40
Endure Normal Status 0 0% 10
Harden Normal Status 0 0% 30
Headbutt Normal Physical 70 100% 15
Rollout Rock Physical 30 90% 20
Sand Tomb Ground Physical 45 90% 15
Selfdestruct Normal Physical 200 100% 5
Stealth Rock Rock Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bonsly

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Explosion Normal Physical 250 100% 5
Rock Slide Rock Physical 75 90% 10
Uproar Normal Special 90 100% 10
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Foul Play Dark Physical 95 100% 15
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Rock Polish Rock Status 0 0% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bonsly
  • Italic indicates a move that gets STAB only when used by an evolution of Bonsly
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 438 438b GenderM 438s 438sb




Trivia[]

Origin[]

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