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This page was last updated to the Final Version.

Kleenot #1632: Kleenot
Pokémon
#1634: Toasted Toasted
File:1633MS.gif
Breadamo
Bread Pokémon
#1633
Type
Food Normal
Unknown
Abilities
Thick Fat or Overcoat
Hidden Abilities
Super Luck
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Undiscovered
Hatch time
2805 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
3.3 lbs. 1.5 kg
0 lbs. 0 kg
Base experience yield
59
Leveling rate
Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
White
Base friendship
70

Breadamo is a Food/Normal dual type Pokemon. It evolves into Toasted if your party also has a(n) Toastaem. It evolves into Toasted if your party also has a(n) Toater.

Pokédex entry

Pokédex entry
Its a piece of bread. Maybe it can be toasted?????

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 40
40 - 101 76 - 196
Defense: 65
63 - 128 121 - 251
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 75
72 - 139 139 - 273
Speed: 20
22 - 79 40 - 152
Total: 305   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Harden Normal Status 0 0% 30
1 Growl Sound Status 0 100% 40
1 Harden Normal Status 0 0% 30
8 Slam Normal Physical 80 75% 20
10 Secret Power Normal Physical 70 100% 20
14 SmellingSalt Food Physical 60 100% 10
22 Stockpile Normal Status 0 0% 20
25 BakingPowderVeil Food Status 0 0% 15
28 Cake Slice Food Physical 75 100% 15
30 Cake Walk Food Status 0 0% 5
33 Crumbs Food Physical 1 0% 5
37 Snack Bait Food Status 0 70% 5
40 Calorie Beam Food Special 70 90% 10
46 Feast Food Status 0 0% 10
49 Food Ray Food Special 120 80% 5
53 Nutrient Drain Food Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Breadamo
  • Italic indicates a move that gets STAB only when used by an evolution of Breadamo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Extrasensory Psychic Special 80 100% 30
Foresight Normal Status 0 0% 40
Future Sight Psychic Special 100 100% 10
Lucky Chant Normal Status 0 0% 30
Mirror Move Flying Status 0 0% 20
Morning Sun Light Status 0 0% 5
Nasty Plot Dark Status 0 0% 20
Peck Flying Physical 35 100% 35
Present Normal Physical 1 90% 15
Psycho Shift Psychic Status 0 90% 10
Secret Power Normal Physical 70 100% 20
Stored Power Psychic Special 1 100% 10
  • Bold indicates a move that gets STAB when used by Breadamo
  • Italic indicates a move that gets STAB only when used by an evolution of Breadamo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Breadamo

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Breadamo
  • Italic indicates a move that gets STAB only when used by an evolution of Breadamo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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