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Peekindow #1750: Peekindow
Pokémon
#1752: Draguette Draguette
File:1751MS.gif
Bunn
Bun Pokémon
#1751
1751
Type
Food
Unknown
Abilities
Thick Fat or Simple
Hidden Abilities
Rough Skin
Gender ratio
50% / 50%
Catch rate
194 (25.4%)
Breeding
Egg groups
Monster and Dragon
Hatch time
10455 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
0.4 lbs. 0.2 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Bunn is a Food-type Pokemon. It evolves into Draguette starting at level 28.

Pokédex entry

Pokédex entry
Bunn pretends to be a bun and then it snaps at peoples fingers that try to pick iy up.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Haban Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 58
118 - 165 226 - 320
Attack: 69
66 - 133 128 - 260
Defense: 48
47 - 110 90 - 214
Sp.Atk: 56
54 - 118 105 - 232
Sp.Def: 45
45 - 106 85 - 207
Speed: 42
42 - 103 80 - 201
Total: 318   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine ½×
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Bite Dark Physical 60 100% 25
1 Defense Curl Normal Status 0 0% 40
3 Sprinkle Food Physical 20 90% 15
7 Rollout Rock Physical 30 90% 20
12 SmellingSalt Food Physical 60 100% 10
15 Dragon Rage Dragon Special 1 100% 10
17 Take Down Normal Physical 90 85% 20
19 Bread Rollout Food Physical 40 90% 20
21 DragonBreath Dragon Special 60 100% 20
23 Stockpile Normal Status 0 0% 20
26 Crunch Dark Physical 80 100% 15
27 Crumbs Food Physical 1 0% 5
31 Maw Dragon Physical 65 90% 20
40 Dragon Rush Dragon Physical 100 75% 10
45 Feast Food Status 0 0% 10
50 Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Bunn
  • Italic indicates a move that gets STAB only when used by an evolution of Bunn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BakingPowderVeil Food Status 0 0% 15
Body Slam Normal Physical 85 100% 15
Double-Edge Normal Physical 120 100% 15
DragonBreath Dragon Special 60 100% 20
Iron Head Steel Physical 80 100% 15
Iron Tail Steel Physical 100 80% 15
Metal Claw Steel Physical 50 95% 35
Mud Shot Ground Special 60 95% 15
Outrage Dragon Physical 120 100% 15
Rock Climb Normal Physical 100 85% 20
Sand Tomb Ground Physical 45 90% 15
Scary Face Fear Status 0 100% 10
Thrash Normal Physical 120 100% 10
Twister Dragon Special 40 100% 20
  • Bold indicates a move that gets STAB when used by Bunn
  • Italic indicates a move that gets STAB only when used by an evolution of Bunn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bunn

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Bunn
  • Italic indicates a move that gets STAB only when used by an evolution of Bunn
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1751 1751b GenderM 1751s 1751sb




Trivia[]

Where the fuck do i find you?

Origin[]

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