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This page was last updated to the Final Version.

Greninja #860: Greninja
Pokémon
#862: Diggersby Diggersby
861MS
Bunnelby
Digging Pokémon
#861
861
Type
Normal
Unknown
Abilities
Pickup or Huge Power
Hidden Abilities
Huge Power
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
3840 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
11 lbs. 5.0 kg
0 lbs. 0 kg
Base experience yield
48
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Bunnelby is a Normal-type Pokemon. It evolves into Diggersby starting at level 20.

Pokédex entry

Pokédex entry
It has ears like shovels. Digging holes strengthens its ears so much that they can sever thick roots effortlessly.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Rodent Grotto (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 38
98 - 145 186 - 280
Attack: 36
36 - 96 69 - 188
Defense: 38
38 - 99 72 - 192
Sp.Atk: 32
33 - 92 62 - 179
Sp.Def: 36
36 - 96 69 - 188
Speed: 57
55 - 119 107 - 234
Total: 237   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Agility Psychic Status 0 0% 30
1 Leer Normal Status 0 100% 30
7 Quick Attack Normal Physical 40 100% 30
10 DoubleSlap Normal Physical 15 90% 10
13 Mud-Slap Ground Special 20 100% 10
15 Take Down Normal Physical 90 85% 20
18 Mud Shot Ground Special 60 95% 15
20 Double Kick Fighting Physical 30 100% 30
25 Odor Sleuth Normal Status 0 0% 40
29 Flail Normal Physical 1 100% 15
33 Dig Ground Physical 100 100% 10
38 Bounce Flying Physical 85 90% 10
42 Super Fang Normal Physical 1 90% 10
47 Facade Normal Physical 70 100% 20
49 Earthquake Ground Physical 100 100% 10
  • Bold indicates a move that gets STAB when used by Bunnelby
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnelby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Defense Curl Normal Status 0 0% 40
Rollout Rock Physical 30 90% 20
Spikes Ground Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Bunnelby
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnelby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bunnelby

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Facade Normal Physical 70 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Iron Head Steel Physical 80 100% 15
Bounce Flying Physical 85 90% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Super Fang Normal Physical 1 90% 10
Bulk Up Fighting Status 0 0% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
U-turn Bug Physical 70 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bunnelby
  • Italic indicates a move that gets STAB only when used by an evolution of Bunnelby
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 861 861b GenderM File:861s.png File:861sb.png




Trivia[]

Where the fuck do i find you?

Origin[]

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