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Xeraphox #926: Xeraphox
Pokémon
#928: Bushidon Bushidon
File:927MS.gif
Bushin
Sharp Blade Pokémon
#927
Type
Steel Zombie
Unknown
Abilities
Defiant or Steadfast
Hidden Abilities
Vespertine
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Humanlike
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
22.5 lbs. 10.2 kg
0 lbs. 0 kg
Base experience yield
75
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
35

Bushin is a Steel/Zombie dual type Pokemon. It evolves into Bushidon during the day, while holding a(n) Ancient Helm. It evolves into Bushidon at night, if holding a(n) Ancient Helm.

Pokédex entry

Pokédex entry
They very honorable warrior from ancient clan yes chinese ching chong.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Instant Noodles
Uncommon Ancient Helm
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Pagan Woods 1 (Land), Temple of the Iron Age 1 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 100
94 - 167 184 - 328
Defense: 80
76 - 145 148 - 284
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 40
40 - 101 76 - 196
Speed: 75
72 - 139 139 - 273
Total: 370   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass ¼×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
4 Fury Cutter Bug Physical 40 95% 20
7 Torment Dark Status 0 100% 15
11 Metal Claw Steel Physical 50 95% 35
16 Rot Fangs Zombie Physical 65 95% 15
18 Faint Attack Dark Physical 60 0% 20
22 Curse Ghost Status 0 0% 10
25 Night Shade Ghost Special 1 100% 15
29 Bone Rush Bone Physical 25 90% 10
32 Rotted Claw Zombie Physical 80 100% 15
36 Iron Head Steel Physical 80 100% 15
39 Swords Dance Normal Status 0 0% 30
43 Secret Sword Fighting Special 85 100% 10
47 Noble Roar Sound Status 0 100% 10
50 Body Boost Fighting Status 0 0% 20
54 Sword's Edge Steel Physical 100 90% 8
60 Blade Rain Steel Status 0 0% 10
65 Infecting Slash Zombie Physical 70 100% 15
67 Undead Respite Zombie Status 0 0% 10
70 Midnight Blade Dark Physical 120 100% 10
74 Burial Ground Zombie Status 0 0% 6
  • Bold indicates a move that gets STAB when used by Bushin
  • Italic indicates a move that gets STAB only when used by an evolution of Bushin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Armor Crash Steel Physical 90 90% 10
Apex Mutation Nuclear Status 0 0% 10
Indestructible Steel Status 0 0% 4
Zombie Bite Zombie Physical 60 100% 20
Headbutt Normal Physical 70 100% 15
Mean Look Fear Status 0 0% 15
Psycho Cut Psychic Physical 70 100% 20
Pursuit Dark Physical 40 100% 20
Revenge Fighting Physical 60 100% 10
Stealth Rock Rock Status 0 0% 20
Sucker Punch Dark Physical 80 95% 10
  • Bold indicates a move that gets STAB when used by Bushin
  • Italic indicates a move that gets STAB only when used by an evolution of Bushin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Bushin

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Superpower Fighting Physical 120 100% 5
Spite Ghost Status 0 100% 10
Artificiaslam Plastic Physical 85 90% 25
Fester Zombie Physical 70 95% 10
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Helping Hand Normal Status 0 0% 20
Gastro Acid Poison Status 0 100% 10
Foul Play Dark Physical 95 100% 15
Endeavor Normal Physical 1 100% 5
Covet Normal Physical 60 100% 40
Bug Bite Bug Physical 60 100% 20
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Low Kick Fighting Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Drill Run Ground Physical 80 95% 10
Brutal Swing Dark Physical 60 100% 25
Hone Claws Dark Status 0 0% 15
Demonic Claws Chaos Physical 35 90% 10
Gunk Shot Poison Physical 120 70% 5
Swords Dance Normal Status 0 0% 30
Dual Chop Dragon Physical 40 90% 15
Last Resort Normal Physical 140 100% 5
Magic Coat Magic Status 0 0% 15
Pain Split Normal Status 0 0% 20
Snatch Dark Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Bushin
  • Italic indicates a move that gets STAB only when used by an evolution of Bushin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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