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Transpareon #3308: Transpareon
Pokémon
#3310: Mozarter Mozarter
File:3309MS.gif
Carmillapire
Assassin Pokémon
#3309
Type
Blood Zombie
Unknown
Abilities
Rivalry or Sadist
Hidden Abilities
Siphon
Gender ratio
100% female
Catch rate
70 (9.2%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
75 lbs. 34.0 kg
0 lbs. 0 kg
Base experience yield
220
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
45

Carmillapire is a Blood/Zombie dual type Pokemon.


Pokédex entry

Pokédex entry
shes vampire! she kill the girls and she like to bath in their blood! wow!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 75
72 - 139 139 - 273
Defense: 75
72 - 139 139 - 273
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 90
85 - 156 166 - 306
Speed: 105
99 - 172 193 - 339
Total: 505   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ¼×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Iron Chomp Steel Physical 75 95% 10
1 Spirit Drain Ghost Special 70 100% 10
1 Crunch Dark Physical 80 100% 15
1 Draining Kiss Fairy Special 60 100% 10
1 Sharpshoot Dark Physical 40 100% 20
1 Quick Guard Fighting Status 0 0% 15
1 Brutal Hold Dark Physical 75 90% 10
1 Blood Drain Blood Special 65 90% 10
1 Curse Ghost Status 0 0% 10
1 Rake Blood Physical 50 100% 15
1 Absorb Grass Special 40 100% 25
1 Focus Energy Normal Status 0 0% 30
1 Leer Normal Status 0 100% 30
1 Scratch Normal Physical 40 100% 35
6 Blood Suck Blood Physical 50 100% 15
9 Bite Dark Physical 60 100% 25
11 Mean Look Fear Status 0 0% 15
14 Blood Seal Blood Special 60 90% 15
17 Punishment Dark Physical 1 100% 5
20 Bloodbath Blood Physical 120 100% 10
23 Rend Normal Physical 60 100% 20
26 Gash Blood Physical 65 100% 10
29 Screech Sound Status 0 90% 40
33 Malice Eater Dark Special 70 100% 10
36 Giga Drain Grass Special 80 100% 10
39 Leech Life Bug Physical 75 100% 15
41 Blood Rain Blood Status 0 0% 10
44 Vampire Bite Zombie Physical 80 100% 15
47 Blood Bite Blood Physical 80 95% 15
50 Blood Siphon Blood Special 90 90% 10
54 Pain Split Normal Status 0 0% 20
57 Phantom Maiden Zombie Special 100 85% 5
60 Anticoagulant Blood Status 0 80% 10
70 Cripple Dark Physical 166 90% 4
76 Censored by Fandom Heart Physical 80 90% 5
  • Bold indicates a move that gets STAB when used by Carmillapire
  • Italic indicates a move that gets STAB only when used by an evolution of Carmillapire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Thunder Wave Electric Status 0 100% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Breaking Swipe Dragon Physical 60 100% 10
Dark Pulse Dark Special 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Carmillapire
  • Italic indicates a move that gets STAB only when used by an evolution of Carmillapire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Carmillapire is a combination from Carmilla + vampire

Origin[]

Carmilla from Fate/Grand Order not Castlevania :))