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Pareyemid #757: Pareyemid
Pokémon
#759: Orderymid Orderymid
File:758MS.gif
Chaosemple
Pyramid Pokémon
#758
758
Type
Rock Chaos
Unknown
Abilities
Levitate or Levitate
Hidden Abilities
Competitive
Gender ratio
Genderless
Catch rate
45 (5.9%)
Breeding
Egg group
Mineral
Hatch time
6630 steps
Height
33'5" 10.2 m
0'0" 0 m
Weight
5645.4 lbs. 2560.7 kg
0 lbs. 0 kg
Base experience yield
174
Leveling rate
Slow
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Chaosemple is a Rock/Chaos dual type Pokemon. It evolves from Pareyemid while exposed to a(n) Dusk Stone.

Pokédex entry

Pokédex entry
they were built in acnient, they full cause chaos

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Dusk Stone
Rare Comet Shard
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Chaos World (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 118
110 - 187 216 - 368
Defense: 80
76 - 145 148 - 284
Sp.Atk: 118
110 - 187 216 - 368
Sp.Def: 100
94 - 167 184 - 328
Speed: 75
72 - 139 139 - 273
Total: 561   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Lunatic Time Chaos Status 0 0% 10
1 Chaotic Temple Chaos Status 0 0% 5
1 Mayhem Chaos Special 1 90% 10
1 Slingshot Rock Physical 40 90% 15
1 Fossilize Rock Status 0 0% 20
1 Amber Wave Rock Special 80 90% 15
1 Tackle Normal Physical 50 100% 35
1 Harden Normal Status 0 0% 30
1 Sand Dune Ground Physical 60 100% 10
9 Rock Throw Rock Physical 50 95% 15
12 Sharpen Normal Status 0 0% 30
15 Rapid Spin Normal Physical 35 100% 40
19 Shadow Claw Ghost Physical 70 100% 15
20 Bide Normal Physical 1 0% 10
25 Nasty Plot Dark Status 0 0% 20
27 AncientPower Rock Special 60 100% 5
29 Quicksand Ground Special 80 100% 10
31 Heal Block Psychic Status 0 100% 15
36 Serqet's Sting Chaos Physical 30 90% 5
41 Nu's Wave Chaos Special 45 90% 5
44 Quick Guard Fighting Status 0 0% 15
47 Chaos Rift Chaos Special 70 70% 5
50 Polylith Rock Special 80 100% 10
52 Chaotic Temple Chaos Status 0 0% 5
55 Pure Fear Fear Special 120 80% 5
65 Set's Shadows Chaos Special 100 60% 3
70 Stealth Rock Rock Status 0 0% 20
75 Invocation Chaos Status 0 0% 4
80 Insanity Bolt Fear Special 120 80% 10
90 Mad Epiphany Chaos Status 0 0% 5
95 Inverted Room Chaos Status 0 0% 5
100 Schizo Boost Chaos Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Chaosemple
  • Italic indicates a move that gets STAB only when used by an evolution of Chaosemple
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Energy Ball Grass Special 80 100% 10
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Recycle Normal Status 0 0% 40
Magic Room Magic Status 0 0% 10
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Light Ball Light Special 80 100% 15
Foul Play Dark Physical 95 100% 15
Endeavor Normal Physical 1 100% 5
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Sand Dune Ground Physical 60 100% 10
Safeguard Normal Status 0 0% 25
Outrage Dragon Physical 120 100% 15
Thunder Electric Special 120 70% 10
Brutal Swing Dark Physical 60 100% 25
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Demonic Claws Chaos Physical 35 90% 10
Gunk Shot Poison Physical 120 70% 5
Shock Wave Electric Special 60 0% 20
Graviton Press Cosmic Special 1 100% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Magic Coat Magic Status 0 0% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Chaosemple
  • Italic indicates a move that gets STAB only when used by an evolution of Chaosemple
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 758 758b GenderM 758s 758sb


GenderM 758 1 758b 1 GenderM 758s 1 758sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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