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This page was last updated to the Final Version.

Happiny #440: Happiny
Pokémon
#442: Spiritomb Spiritomb
Chatot
Music Note Pokémon
#441
Type
Sound Flying
Unknown
Abilities
Cacophony or Big Pecks
Hidden Abilities
Soundproof
Gender ratio
50% / 50%
Catch rate
96 (12.5%)
Breeding
Egg group
Flying
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
4.2 lbs. 1.9 kg
0 lbs. 0 kg
Base experience yield
144
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
35

Chatot is a Sound/Flying dual type Pokemon. It evolves into Mega Chatot during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It can learn and speak human words. If they gather, they all learn the same saying.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Metronome
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare The Library (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 76
136 - 183 262 - 356
Attack: 65
63 - 128 121 - 251
Defense: 45
45 - 106 85 - 207
Sp.Atk: 92
87 - 158 170 - 311
Sp.Def: 72
69 - 136 134 - 267
Speed: 97
91 - 163 179 - 322
Total: 447   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Elegy Sound Special 70 100% 5
1 Dawn Chorus Flying Special 60 90% 10
1 Encore Normal Status 0 100% 5
1 Chirp Flying Special 40 95% 10
1 Tuning Sound Status 0 0% 20
1 FeatherDance Flying Status 0 100% 15
4 Mirror Move Flying Status 0 0% 20
9 Fury Attack Bone Physical 15 90% 20
12 Sing Sound Status 0 55% 15
17 Chatter Flying Special 60 100% 20
20 Round Normal Special 60 100% 15
23 Tuning Fork Steel Special 60 100% 15
26 Mimic Normal Status 0 0% 10
29 Echoed Voice Sound Special 40 100% 15
31 Roost Flying Status 0 0% 10
35 Uproar Normal Special 90 100% 10
37 Nasty Plot Dark Status 0 0% 20
41 Hyper Voice Normal Special 90 100% 10
46 Glass Breaker Sound Special 95 100% 15
50 Amplifier Sound Status 0 0% 15
53 Heat Wave Fire Special 100 90% 10
55 Boomburst Normal Special 140 100% 10
57 Frightening Wail Ghost Special 70 100% 15
60 Discharge Electric Special 80 100% 15
63 Steady Wind Flying Status 0 0% 10
70 Bluster Flying Special 1 90% 5
100 Finale Sound Special 140 100% 5
  • Bold indicates a move that gets STAB when used by Chatot
  • Italic indicates a move that gets STAB only when used by an evolution of Chatot
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Silent Steps Sound Status 0 0% 4
Bluster Flying Special 1 90% 5
Agility Psychic Status 0 0% 30
Air Cutter Flying Special 60 95% 25
Defog Flying Status 0 0% 15
Encore Normal Status 0 100% 5
Nasty Plot Dark Status 0 0% 20
Night Shade Ghost Special 1 100% 15
Sleep Talk Normal Status 0 0% 10
Steel Wing Steel Physical 70 95% 25
Supersonic Sound Status 0 55% 20
  • Bold indicates a move that gets STAB when used by Chatot
  • Italic indicates a move that gets STAB only when used by an evolution of Chatot
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Chatot

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Tailwind Flying Status 0 0% 30
Double Team Normal Status 0 0% 15
Pluck Flying Physical 60 100% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Frustration Normal Physical 1 100% 20
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Swagger Normal Status 0 90% 15
Sky Attack Flying Physical 150 90% 5
Steel Wing Steel Physical 70 95% 25
U-turn Bug Physical 70 100% 20
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Chatot
  • Italic indicates a move that gets STAB only when used by an evolution of Chatot
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny


File:441b 1.png File:441s 1.png File:441sb 1.png


Trivia[]

Origin[]

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