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This page was last updated to the Final Version.

Vladpire #2025: Vladpire
Pokémon
#2027: Le Loiber Le Loiber
File:2026MS.gif
Chirontaur
Archer Pokémon
#2026
Type
Divine
Unknown
Abilities
Sniper or Keen Eye
Hidden Abilities
Technician
Gender ratio
100% male
Catch rate
75 (9.8%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
5'10" 1.8 m
0'0" 0 m
Weight
97 lbs. 44.0 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
68

Chirontaur is a Divine-type Pokemon.


Pokédex entry

Pokédex entry
he horse and he shoot arrow and he constrellation and techerar ngeihew pew pew neigher

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Grip Claw
Uncommon Quick Claw
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 95
90 - 161 175 - 317
Defense: 95
90 - 161 175 - 317
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 90
85 - 156 166 - 306
Speed: 120
112 - 189 220 - 372
Total: 580   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear ½×
Virus ½×
Cyber ½×
Glass ½×
Plastic ½×
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Elven Arrow Fairy Special 70 100% 15
1 Steady Shot Normal Physical 70 100% 15
1 Focus Punch Fighting Physical 150 100% 20
1 Submission Fighting Physical 90 100% 15
1 Aura Sphere Fighting Special 90 0% 20
1 Helping Hand Normal Status 0 0% 20
1 Enlighten Psychic Status 0 0% 20
1 Heal Block Psychic Status 0 100% 15
1 Healing Wish Psychic Status 0 0% 10
1 Imprison Psychic Status 0 0% 10
1 Mind Boost Psychic Status 0 0% 20
1 Mount Magic Physical 80 95% 20
1 Mega Kick Normal Physical 120 75% 5
1 Mega Punch Normal Physical 80 85% 20
1 Horoscope Normal Status 0 0% 8
1 Miracle Eye Psychic Status 0 0% 40
1 Stomp Normal Physical 65 100% 20
1 Divine Spark Divine Special 40 100% 25
1 Focus Energy Normal Status 0 0% 30
1 Foresight Normal Status 0 0% 40
1 Fury Attack Bone Physical 15 90% 20
5 Ranging Shot Normal Physical 60 100% 15
6 Aimed Shot Normal Physical 60 0% 5
7 Mind Reader Normal Status 0 0% 5
9 Pin Down Normal Physical 65 95% 15
12 Magic Arrows Magic Special 15 90% 20
15 Random Shots Normal Special 18 100% 15
19 Agility Psychic Status 0 0% 30
21 Divine Arrows Divine Special 20 90% 8
25 Bullseye Normal Physical 60 100% 10
27 Duel Fighting Physical 20 90% 20
30 Mark Target Normal Status 0 100% 10
33 Crossbow Assault Normal Special 85 95% 15
35 Scouting Normal Status 0 0% 15
37 High Horsepower Ground Physical 95 100% 25
41 Zen Headbutt Psychic Physical 80 95% 15
45 Light Arrow Light Special 90 90% 10
47 Achilles Heel Normal Status 0 65% 10
50 Headshot Normal Physical 90 90% 10
55 Sagittarius Cosmic Special 110 0% 4
60 Antares Snipe Divine Special 100 0% 3
  • Bold indicates a move that gets STAB when used by Chirontaur
  • Italic indicates a move that gets STAB only when used by an evolution of Chirontaur
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Ally Switch Psychic Status 0 0% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Psych Up Normal Status 0 0% 10
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Low Sweep Fighting Physical 60 100% 20
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Gravity Cosmic Status 0 0% 5
Iron Tail Steel Physical 100 80% 15
Drain Punch Fighting Physical 75 100% 10
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Chirontaur
  • Italic indicates a move that gets STAB only when used by an evolution of Chirontaur
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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