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False Kyogre #4445: False Kyogre
Pokémon
#4447: Christmas Servine Christmas Servine
File:4446MS.gif
Christmas Snivy
Grass Snake Pokémon
#4446
Type
Grass
Unknown
Ability
Ice Body
Hidden Abilities
Contrary
Gender ratio
87.5% / 12.5%
Catch rate
96 (12.5%)
Breeding
Egg groups
Field and Grass
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
17.9 lbs. 8.1 kg
0 lbs. 0 kg
Base experience yield
28
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Christmas Snivy is a Grass-type Pokemon. It evolves from Christmas Snivy during the day, while holding a(n) Santa Hat. It evolves into Christmas Servine starting at level 17. It evolves into Christmas Snivy during the day, while holding a(n) Santa Hat.

Pokédex entry

Pokédex entry
They photosynthesize by bathing their tails in sunlight. When they are not feeling well, their tails droop.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 45
45 - 106 85 - 207
Defense: 55
54 - 117 103 - 229
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 55
54 - 117 103 - 229
Speed: 63
61 - 126 117 - 247
Total: 308   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
4 Leer Normal Status 0 100% 30
7 Vine Whip Grass Physical 35 100% 15
10 Wrap Normal Physical 20 90% 20
13 Growth Normal Status 0 0% 40
15 Present Normal Physical 1 90% 15
16 Leaf Tornado Grass Special 65 90% 10
19 Leech Seed Grass Status 0 90% 10
22 Mega Drain Grass Special 60 100% 15
25 Slam Normal Physical 80 75% 20
28 Leaf Blade Grass Physical 90 100% 15
31 Coil Poison Status 0 0% 20
34 Giga Drain Grass Special 80 100% 10
37 Wring Out Normal Special 1 100% 5
40 Gastro Acid Poison Status 0 100% 10
43 Leaf Storm Grass Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Christmas Snivy
  • Italic indicates a move that gets STAB only when used by an evolution of Christmas Snivy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Serpent Whip Poison Physical 120 85% 10
Prowl Dark Physical 110 70% 5
Dragon Venom Dragon Special 65 100% 15
Uprising Dragon Physical 1 100% 10
Censored by Fandom Heart Physical 80 90% 5
Acid Trap Poison Status 0 0% 15
Primal Noise Sound Special 75 95% 10
Bask Normal Status 0 0% 10
Captivate Heart Status 0 100% 20
Glare Normal Status 0 90% 30
Iron Tail Steel Physical 100 80% 15
Magical Leaf Grass Special 60 0% 20
Mean Look Fear Status 0 0% 15
Mirror Coat Psychic Special 1 100% 20
Natural Gift Normal Physical 1 100% 15
Pursuit Dark Physical 40 100% 20
Sweet Scent Grass Status 0 100% 20
Twister Dragon Special 40 100% 20
  • Bold indicates a move that gets STAB when used by Christmas Snivy
  • Italic indicates a move that gets STAB only when used by an evolution of Christmas Snivy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Christmas Snivy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Reflect Psychic Status 0 0% 20
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Wake-Up Slap Fighting Physical 60 100% 10
Synthesis Grass Status 0 0% 5
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Draco Meteor Dragon Special 140 90% 5
Grass Pledge Grass Special 80 100% 10
Secret Power Normal Physical 70 100% 20
Gastro Acid Poison Status 0 100% 10
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Dragon Pulse Dragon Special 90 100% 10
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Outrage Dragon Physical 120 100% 15
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Paper Cut Paper Physical 70 100% 20
Frenzy Plant Grass Special 150 90% 5
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Seed Bomb Grass Physical 80 100% 15
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Iron Tail Steel Physical 100 80% 15
Worry Seed Grass Status 0 100% 10
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Christmas Snivy
  • Italic indicates a move that gets STAB only when used by an evolution of Christmas Snivy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:4446s.png File:4446sb.png




Trivia[]

Origin[]

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