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Narlord #1601: Narlord
Pokémon
#1603: Clone Ivysaur Clone Ivysaur
File:1602MS.gif
Clone Bulbasaur
Seed Pokémon
#1602
Type
Qmarks
Unknown
Ability
Chlorophyll
Hidden Abilities
Chlorophyll
Gender ratio
87.5% / 12.5%
Catch rate
76 (9.9%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
15.2 lbs. 6.9 kg
0 lbs. 0 kg
Base experience yield
64
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Clone Bulbasaur is a Qmarks-type Pokemon. It evolves into Clone Ivysaur starting at level 16.

Pokédex entry

Pokédex entry
Bulbasaur can be seen napping in bright sunlight. There is a seed on its back. By soaking up the sun's rays, the seed grows progressively larger.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Mysterious Dungeon 1 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 49
48 - 111 92 - 216
Defense: 49
48 - 111 92 - 216
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 65
63 - 128 121 - 251
Speed: 45
45 - 106 85 - 207
Total: 318   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
3 Growl Sound Status 0 100% 40
7 Leech Seed Grass Status 0 90% 10
9 Vine Whip Grass Physical 35 100% 15
13 PoisonPowder Poison Status 0 75% 35
13 Sleep Powder Grass Status 0 75% 15
15 Razor Leaf Grass Physical 55 95% 25
19 AncientPower Rock Special 60 100% 5
21 Sweet Scent Grass Status 0 100% 20
25 Growth Normal Status 0 0% 40
27 Double-Edge Normal Physical 120 100% 15
31 Worry Seed Grass Status 0 100% 10
33 Synthesis Grass Status 0 0% 5
37 Seed Bomb Grass Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Clone Bulbasaur
  • Italic indicates a move that gets STAB only when used by an evolution of Clone Bulbasaur
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Amnesia Psychic Status 0 0% 20
Charm Fairy Status 0 100% 20
Curse Ghost Status 0 0% 10
Endure Normal Status 0 0% 10
Giga Drain Grass Special 80 100% 10
GrassWhistle Grass Status 0 70% 15
Ingrain Grass Status 0 0% 20
Leaf Storm Grass Special 140 90% 5
Magical Leaf Grass Special 60 0% 20
Nature Power Normal Status 0 0% 20
Petal Dance Grass Special 120 100% 10
Power Whip Grass Physical 120 85% 10
Skull Bash Bone Physical 130 100% 15
Sludge Poison Special 65 100% 20
  • Bold indicates a move that gets STAB when used by Clone Bulbasaur
  • Italic indicates a move that gets STAB only when used by an evolution of Clone Bulbasaur
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Clone Bulbasaur

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Clone Bulbasaur
  • Italic indicates a move that gets STAB only when used by an evolution of Clone Bulbasaur
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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