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This page was last updated to the Final Version.

Mothim #414: Mothim
Pokémon
#416: Vespiquen Vespiquen
Combee
Tiny Bee Pokémon
#415
Type
Bug Flying
Unknown
Abilities
Hustle or Honey Gather
Hidden Abilities
Hustle
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
12.1 lbs. 5.5 kg
0 lbs. 0 kg
Base experience yield
49
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Yellow
Base friendship
70

Combee is a Bug/Flying dual type Pokemon. It evolves into Vespiquen if female, starting at level 21. It evolves into Vespiguard if male, starting at level 28. It evolves into Beta Combee while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
A Pokémon formed by three others. It busily carries sweet floral honey to Vespiquen.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Honey
Uncommon Honey
Rare Honey
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Hive (Cave),
Uncommon MAP781 (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 30
90 - 137 170 - 264
Attack: 30
31 - 90 58 - 174
Defense: 42
42 - 103 80 - 201
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 42
42 - 103 80 - 201
Speed: 70
67 - 134 130 - 262
Total: 244   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Sweet Scent Grass Status 0 100% 20
1 Gust Flying Special 40 100% 35
5 Flower Shield Fairy Status 0 0% 10
13 Bug Bite Bug Physical 60 100% 20
16 Endeavor Normal Physical 1 100% 5
17 Nature Power Normal Status 0 0% 20
22 Tailwind Flying Status 0 0% 30
25 Antenna Tracker Bug Status 0 0% 10
27 Flutter Bug Physical 40 0% 15
29 Bug Buzz Bug Special 90 100% 10
31 Nectar Tap Bug Status 0 0% 10
36 Squirm Bug Physical 20 90% 15
50 Final Sting Bug Physical 200 100% 5
  • Bold indicates a move that gets STAB when used by Combee
  • Italic indicates a move that gets STAB only when used by an evolution of Combee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Numbing Injection Virus Physical 80 100% 10
Swift Normal Special 60 0% 20
  • Bold indicates a move that gets STAB when used by Combee
  • Italic indicates a move that gets STAB only when used by an evolution of Combee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Combee

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Razor Wind Wind Special 80 100% 10
Tailwind Flying Status 0 0% 30
Bullet Seed Grass Physical 25 100% 30
Endeavor Normal Physical 1 100% 5
Bug Bite Bug Physical 60 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Whirldive Wind Special 80 95% 25
Steel Wing Steel Physical 70 95% 25
  • Bold indicates a move that gets STAB when used by Combee
  • Italic indicates a move that gets STAB only when used by an evolution of Combee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny



Trivia[]

Origin[]

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