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Scolipede #545: Scolipede
Pokémon
#547: Whimsicott Whimsicott
546MS
Cottonee
Cotton Puff Pokémon
#546
546
Type
Grass Fairy
Unknown
Abilities
Prankster or Infiltrator
Hidden Abilities
Chlorophyll
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Fairy and Grass
Hatch time
5355 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
1.3 lbs. 0.6 kg
0 lbs. 0 kg
Base experience yield
56
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
70

Cottonee is a Grass/Fairy dual type Pokemon. It evolves into Whimsicott while exposed to a(n) Sun Stone.

Pokédex entry

Pokédex entry
They go wherever the wind takes them. On rainy days, their bodies are heavier, so they take shelter beneath big trees.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Grass Place 3 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 27
28 - 86 53 - 168
Defense: 60
58 - 123 112 - 240
Sp.Atk: 37
37 - 97 71 - 190
Sp.Def: 50
49 - 112 94 - 218
Speed: 66
63 - 129 123 - 254
Total: 280   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma ½×
Wind ½×
Paper
Rubber
Fear
Tech
Magic ½×
Light ½×
Cosmic ½×
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal ½×
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Absorb Grass Special 40 100% 25
1 Growth Normal Status 0 0% 40
5 Leech Seed Grass Status 0 90% 10
7 Glitter Fairy Status 0 95% 10
10 Stun Spore Grass Status 0 75% 30
13 Glomp Fairy Physical 60 100% 20
17 Cotton Spore Grass Status 0 100% 40
19 Razor Leaf Grass Physical 55 95% 25
22 PoisonPowder Poison Status 0 75% 35
24 Pixie Wave Fairy Special 1 100% 10
25 Pixie Dust Fairy Status 0 0% 10
26 Giga Drain Grass Special 80 100% 10
28 Tickle Normal Status 0 100% 20
31 Elf Shot Fairy Physical 75 95% 15
35 Energy Ball Grass Special 80 100% 10
37 Cotton Guard Grass Status 0 0% 10
40 Moonblast Fairy Special 95 100% 15
44 Endeavor Normal Physical 1 100% 5
46 SolarBeam Grass Special 140 100% 10
  • Bold indicates a move that gets STAB when used by Cottonee
  • Italic indicates a move that gets STAB only when used by an evolution of Cottonee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Full Moon Fairy Status 0 0% 10
Glitter Bomb Fairy Special 70 95% 20
Air Pressure Wind Status 0 100% 10
Beat Up Dark Physical 1 100% 10
Encore Normal Status 0 100% 5
Fake Tears Dark Status 0 100% 20
GrassWhistle Grass Status 0 70% 15
Memento Dark Status 0 100% 10
Natural Gift Normal Physical 1 100% 15
Switcheroo Dark Status 0 100% 10
Tickle Normal Status 0 100% 20
Worry Seed Grass Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Cottonee
  • Italic indicates a move that gets STAB only when used by an evolution of Cottonee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Cottonee

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Misty Terrain Fairy Status 0 0% 10
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Frustration Normal Physical 1 100% 20
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Seed Bomb Grass Physical 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Dazzling Gleam Fairy Special 80 100% 10
Worry Seed Grass Status 0 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Cottonee
  • Italic indicates a move that gets STAB only when used by an evolution of Cottonee
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 546 546b GenderM 546s 546sb




Trivia[]

Where the fuck do i find you?

Origin[]

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