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Pearoyal #1190: Pearoyal
Pokémon
#1192: Canyonite Canyonite
File:1191MS.gif
Cragite
Tunnel Pokémon
#1191
1191
Type
Bug Rock
Unknown
Abilities
Swarm or Shield Dust
Hidden Abilities
Truant
Gender ratio
50% / 50%
Catch rate
200 (26.1%)
Breeding
Egg group
Bug
Hatch time
5355 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
72.8 lbs. 33.0 kg
0 lbs. 0 kg
Base experience yield
73
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Cragite is a Bug/Rock dual type Pokemon. It evolves into Canyonite starting at level 36.

Pokédex entry

Pokédex entry
They dig complex tunnels into the sides of canyons.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Something Cave 2 (Cave), Trial Cave 2 (Cave), Trial Cave 3 (Cave), Something Cave 1 (Cave), Trial Cave 1 (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 58
118 - 165 226 - 320
Attack: 69
66 - 133 128 - 260
Defense: 75
72 - 139 139 - 273
Sp.Atk: 32
33 - 92 62 - 179
Sp.Def: 44
44 - 105 83 - 205
Speed: 51
50 - 113 96 - 221
Total: 329   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 ViceGrip Normal Physical 55 100% 30
1 Sand-Attack Ground Status 0 100% 15
6 Swarm Attack Bug Physical 20 90% 15
7 Dig Ground Physical 100 100% 10
11 Bite Dark Physical 60 100% 25
16 Cave-in Rock Physical 60 90% 10
21 Agility Psychic Status 0 0% 30
26 Bug Bite Bug Physical 60 100% 20
31 Crunch Dark Physical 80 100% 15
36 Poison Fang Poison Physical 65 100% 15
38 Rock Slide Rock Physical 75 90% 10
41 Earthquake Ground Physical 100 100% 10
43 Entrainment Normal Status 0 100% 15
47 Stalag-bite Rock Physical 75 90% 10
51 Hivemind Bug Physical 120 100% 10
56 Sludge Hammer Poison Physical 120 100% 15
61 Guillotine Normal Physical 1 30% 5
66 Sneaky Skitter Bug Physical 75 100% 5
  • Bold indicates a move that gets STAB when used by Cragite
  • Italic indicates a move that gets STAB only when used by an evolution of Cragite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Squirm Bug Physical 20 90% 15
Slingshot Rock Physical 40 90% 15
Baton Pass Normal Status 0 0% 40
Endure Normal Status 0 0% 10
Faint Attack Dark Physical 60 0% 20
Rock Climb Normal Physical 100 85% 20
Screech Sound Status 0 90% 40
Thunder Fang Electric Physical 65 95% 15
Fire Fang Fire Physical 65 95% 15
Ice Fang Ice Physical 65 95% 15
  • Bold indicates a move that gets STAB when used by Cragite
  • Italic indicates a move that gets STAB only when used by an evolution of Cragite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Cragite

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Cragite
  • Italic indicates a move that gets STAB only when used by an evolution of Cragite
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1191 1191b GenderM 1191s 1191sb




Trivia[]

Where the fuck do i find you?

Origin[]

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