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Totodile #158: Totodile
Pokémon
#160: Feraligatr Feraligatr
159MS
Croconaw
Big Jaw Pokémon
#159
159
Type
Water Bone
Unknown
Abilities
Sheer Force or Torrent
Hidden Abilities
Strong Jaw
Gender ratio
87.5% / 12.5%
Catch rate
95 (12.4%)
Breeding
Egg groups
Monster and Water1
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
55.1 lbs. 25.0 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Croconaw is a Water/Bone dual type Pokemon. It evolves from Totodile starting at level 18. It evolves from Beta Totodile starting at level 18. It evolves into Feraligatr starting at level 30.

Pokédex entry

Pokédex entry
Once its jaws clamp down on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like fishhooks, they become irremovably embedded.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 80
76 - 145 148 - 284
Defense: 80
76 - 145 148 - 284
Sp.Atk: 59
57 - 122 110 - 238
Sp.Def: 63
61 - 126 117 - 247
Speed: 58
56 - 121 108 - 236
Total: 405   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear ½×
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time ½×
Chaos
Divine
Paint ½×
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Metal Claw Steel Physical 50 95% 35
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
1 Water Gun Water Special 40 100% 25
6 Water Gun Water Special 40 100% 25
8 Rage Normal Physical 60 100% 20
13 Bite Dark Physical 60 100% 25
15 Scary Face Fear Status 0 100% 10
18 Bone Gnaw Bone Physical 65 100% 20
19 Aqua Jet Water Physical 40 100% 20
21 Ice Fang Ice Physical 65 95% 15
24 Flail Normal Physical 1 100% 15
30 Crunch Dark Physical 80 100% 15
33 Dragon Dance Dragon Status 0 0% 20
39 Tidal Punch Water Physical 75 100% 15
42 Sucker Punch Dark Physical 80 95% 10
48 Thrash Normal Physical 120 100% 10
51 Aqua Tail Water Physical 90 90% 10
57 Superpower Fighting Physical 120 100% 5
60 Hydro Pump Water Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Croconaw
  • Italic indicates a move that gets STAB only when used by an evolution of Croconaw
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Uproar Normal Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Dragon Claw Dragon Physical 80 100% 15
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Breaking Swipe Dragon Physical 60 100% 10
Swords Dance Normal Status 0 0% 30
Hydro Cannon Water Special 150 90% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Steam Ball Steam Special 80 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Croconaw
  • Italic indicates a move that gets STAB only when used by an evolution of Croconaw
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 159 159b GenderM 159s 159sb




Trivia[]

Origin[]

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