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Stuntrap #2644: Stuntrap
Pokémon
#2646: Crystal Graveler Crystal Graveler
File:2645MS.gif
Crystal Geodude
Rock Pokémon
#2645
2645
Type
Crystal Ground
Unknown
Abilities
Rock Head or Sturdy
Hidden Abilities
Sand Veil
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
44.1 lbs. 20.0 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Crystal Geodude is a Crystal/Ground dual type Pokemon. It evolves into Crystal Graveler starting at level 25.

Pokédex entry

Pokédex entry
Its like a rock. Not shaped like block. Geographical dude.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Everstone
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 80
76 - 145 148 - 284
Defense: 100
94 - 167 184 - 328
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 30
31 - 90 58 - 174
Speed: 20
22 - 79 40 - 152
Total: 300   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying ½×
Poison ½×
Ground
Rock ¼×
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Mud Sport Ground Status 0 0% 15
1 Rock Throw Rock Physical 50 95% 15
1 Defense Curl Normal Status 0 0% 40
5 Rock Polish Rock Status 0 0% 20
7 Crystal Throw Crystal Physical 50 90% 15
10 Magnitude Ground Physical 1 100% 30
13 Crystal Tomb Crystal Physical 55 80% 10
18 Steamroller Bug Physical 65 100% 20
25 Smack Down Rock Physical 50 100% 15
29 Selfdestruct Normal Physical 200 100% 5
32 Bulldoze Ground Physical 60 100% 20
36 Crystalize Crystal Status 0 0% 10
36 Crystal Slide Crystal Physical 75 90% 10
39 Earthquake Ground Physical 100 100% 10
43 Hammer Arm Fighting Physical 100 90% 10
46 Double-Edge Normal Physical 120 100% 15
50 Crystal Edge Crystal Physical 100 85% 5
  • Bold indicates a move that gets STAB when used by Crystal Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Crystal Geodude
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Spiked Armor Steel Status 0 0% 10
Sand Blast Ground Physical 75 90% 15
Autotomize Steel Status 0 0% 15
Block Normal Status 0 0% 20
Curse Ghost Status 0 0% 10
Endure Normal Status 0 0% 10
Flail Normal Physical 1 100% 15
Focus Punch Fighting Physical 150 100% 20
Hammer Arm Fighting Physical 100 90% 10
Mega Punch Normal Physical 80 85% 20
Rock Climb Normal Physical 100 85% 20
  • Bold indicates a move that gets STAB when used by Crystal Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Crystal Geodude
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Crystal Geodude

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Crystal Geodude
  • Italic indicates a move that gets STAB only when used by an evolution of Crystal Geodude
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2645 2645b GenderM 2645s 2645sb




Trivia[]

Where the fuck do i find you?

Origin[]

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