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Haxorus #612: Haxorus
Pokémon
#614: Beartic Beartic
613MS
Cubchoo
Chill Pokémon
#613
613
Type
Ice
Unknown
Abilities
Winter Force or Rattled
Hidden Abilities
Rattled
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
18.7 lbs. 8.5 kg
0 lbs. 0 kg
Base experience yield
61
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Cubchoo is a Ice-type Pokemon. It evolves into Beartic starting at level 37.

Pokédex entry

Pokédex entry
Its nose is always running. It sniffs the snot back up because the mucus provides the raw material for its moves.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Aspear Berry
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Frost Island (Land),
Uncommon Frosty Forest 2 (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 70
67 - 134 130 - 262
Defense: 40
40 - 101 76 - 196
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 40
40 - 101 76 - 196
Speed: 40
40 - 101 76 - 196
Total: 305   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ice Sport Ice Status 0 0% 15
1 Powder Snow Ice Special 40 100% 25
1 Growl Sound Status 0 100% 40
3 Shiver Ice Status 0 0% 20
5 Bide Normal Physical 1 0% 10
8 Icy Wind Ice Special 55 95% 15
12 Fury Swipes Normal Physical 18 85% 15
15 Endure Normal Status 0 0% 10
20 Brine Water Special 65 100% 10
22 Charm Fairy Status 0 100% 20
25 Flail Normal Physical 1 100% 15
30 Slash Normal Physical 70 100% 20
38 Rest Psychic Status 0 0% 10
41 Slush Crush Ice Physical 80 100% 10
44 Hail Ice Status 0 0% 10
46 Thrash Normal Physical 120 100% 10
51 Sheer Cold Ice Special 1 30% 5
60 Belly Flop Water Physical 1 100% 10
100 Iceberg Ice Physical 150 100% 5
  • Bold indicates a move that gets STAB when used by Cubchoo
  • Italic indicates a move that gets STAB only when used by an evolution of Cubchoo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Iceberg Ice Physical 150 100% 5
Assurance Dark Physical 55 100% 10
Avalanche Ice Physical 60 100% 10
Encore Normal Status 0 100% 5
Focus Punch Fighting Physical 150 100% 20
Ice Punch Ice Physical 75 100% 15
Night Slash Dark Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
Yawn Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Cubchoo
  • Italic indicates a move that gets STAB only when used by an evolution of Cubchoo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Cubchoo

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Frost Breath Ice Special 50 90% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Fling Dark Physical 1 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Power-Up Punch Fighting Physical 40 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Cubchoo
  • Italic indicates a move that gets STAB only when used by an evolution of Cubchoo
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 613 613b GenderM 613s 613sb




Trivia[]

Where the fuck do i find you?

Origin[]

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