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Scpee999 #2618: Scpee999
Pokémon
#2620: Shadow Squirtle Shadow Squirtle
File:2619MS.gif
Damp Electrode
Ball Pokémon
#2619
Type
Electric Steam
Unknown
Ability
Damp
Hidden Abilities
Aftermath
Gender ratio
Genderless
Catch rate
60 (7.8%)
Breeding
Egg group
Mineral
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
146.8 lbs. 66.6 kg
0 lbs. 0 kg
Base experience yield
168
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Damp Electrode is a Electric/Steam dual type Pokemon. It evolves from Voltorb during the day, while holding a(n) Damp Rock. It evolves from Voltorb at night, if holding a(n) Damp Rock.

Pokédex entry

Pokédex entry
An electrode that has overheated and lost its power to explode. It still desperately tries to explode.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 50
49 - 112 94 - 218
Defense: 70
67 - 134 130 - 262
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 80
76 - 145 148 - 284
Speed: 150
139 - 222 274 - 438
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric ½×
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood ¼×
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Heat Wave Fire Special 100 90% 10
1 Dead Silence Normal Status 0 0% 10
1 Rollout Rock Physical 30 90% 20
1 Spark Electric Physical 65 100% 20
1 Tackle Normal Physical 50 100% 35
5 SonicBoom Normal Special 1 90% 20
7 Spark Electric Physical 65 100% 20
10 Rollout Rock Physical 30 90% 20
13 Screech Sound Status 0 90% 40
20 Selfdestruct Normal Physical 200 100% 5
23 Sauna Steam Status 0 0% 10
28 Steam Ball Steam Special 80 100% 15
34 Explosion Normal Physical 250 100% 5
38 Signal Beam Bug Special 75 100% 15
43 Overheat Fire Special 140 90% 5
47 Mirror Coat Psychic Special 1 100% 20
50 Electrocute Electric Physical 80 95% 15
54 Short Circuit Electric Special 150 100% 5
  • Bold indicates a move that gets STAB when used by Damp Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Damp Electrode
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Sauna Steam Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Damp Electrode
  • Italic indicates a move that gets STAB only when used by an evolution of Damp Electrode
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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